,EL5CO;9^R ,LE>N BY DO+;9^R ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL ,SNAP ,CIRCUITS;9^R ,JUNIOR ,9/RUC;NAL ,MANUAL ,9/RUC;NS & ,LABELS = ,PROJECT ,BUILD]S :O >E BL OR VISUALLY IMPAIR$ ,PROJECTS #A-#ACJ ,AGES #H-#AJH ,VOLUME #C ( #C ,VOLUMES ,BRL PAGES T#A-T#D1 P#A-P#D1 & #BJI-#CBE ,PR9T PAGES C#AJC-B#AEF T#A ,,,SPECIAL SYMBOLS US$ 9 ? VOLUME,' .= ,DOT LOCATOR = 8M5;N0 .=^1 ,BOLDFACE ^W 9DICATOR .=^7 ,BOLDFACE PASSAGE 9DICATOR .=^' ,BOLDFACE T]M9ATOR .="< ,OP5+ P>5!SIS .="> ,CLOS+ P>5!SIS .=.1 ,ITALIC ^W 9DICATOR .=.7 ,ITALIC PASSAGE 9DICATOR .=.' ,ITALIC T]M9ATOR .=" ,L9E 3T9UA;N .=.- ,L[ L9E "<"USCORE"> .=@& ,AMP]S& .="6 ,PLUS SIGN .="- ,M9US SIGN .="8 ,MULTIPLICA;N SIGN .=,.W ,GREEK LR CAPITAL OMEGA .=_/ ,SLA% .=_4 ,BULLET .=^C ,COPY"R .=^R ,REGI/]$ COPY"R .=;9 ,SUP]SCRIPT 9DICATOR .=@.< ,OP5+ TRANSCRIB]'S NOTE 9DICATOR .=@.> ,CLOS+ TRANSCRIB]'S NOTE 9DICATOR .=_? ,W>N+ SYMBOL1 RESEMBL+ A BLACK EXCLAMA;N PO9T 9SIDE A YELL[ TRIANGLE .=#? ,%OCK HAZ>D SYMBOL1 RESEMBL+ A YELL[ LIKS >E US$ TO REPRES5T D\BLE QUOTA;N M>KS4 ,? DOCU;T IS TRANSCRIB$ AC TO .7,! ,RULES ( ,UNIFI$ ,5GLI% ,BRL1.' ,SECOND ,$I;N #BJAC1 9CLUD+ UPDATES "? #BJBJ4 ,? DOCU;T IS TRANSCRIB$ AC TO .7,BRL ,=MATS3 ,PR9CIPLES ( ,PR9T-TO-,BRL ,TRANSCRIP;N1 #BJAF4.' ,,3T5TS @.<,VOLUME #C@.> ,,*APT] ,PROJECT #GG3 ,P[] ,%IFT] """"""""" #BJI ,PROJECT #GH3 ,S+ @& ,FL+ """"""""" #BAA ,PROJECT #GI3 ,S+ @& ,FL+ "<,,II"> #BAD ,PROJECT #HJ3 ,MIX$ ,UP ,MUSIC """" #BAG ,PROJECT #HA3 ,:I/LE ,MIX$ ,UP ,MUSIC """""""""""""""""""""""" #BAI ,PROJECT #HB3 ,COLOR ,MIX$ ,UP ,MUSIC """""""""""""""""""""""" #BBA ,PROJECT #HC3 ,SIR5S ,MIX$ ,UP ,MUSIC """""""""""""""""""""""" #BBC ,PROJECT #HD3 ,SPACE ,W> ,3TROLL$ ,SIR5 """"""""""""""""""""""""" #BBE ,PROJECT #HE3 ,SPACE ,W> ,3TROLL$ ,SIR5S """""""""""""""""""""""" #BBG ,PROJECT #HF3 ,SPACE ,W> ,3TROLL$ ,SIR5S """""""""""""""""""""""" #BCJ ,PROJECT #HG3 ,TWO-,SPE$ ,FAN """"" #BCB ,PROJECT #HH3 ,REFLEC;N ,DETECTOR #BCD ,PROJECT #HI3 ,:I/LE ,REFLEC;N ,DETECTOR """"""""""""""""""""" #BCG P#A ,PROJECT #IJ3 ,MUSIC ,REFLEC;N ,DETECTOR """"""""""""""""""""" #BCI ,PROJECT #IA3 ,SPACE ,BATTLE """""" #BDA ,PROJECT #IB3 ,SPACE ,BATTLE "<,,II"> """""""""""""""""""""" #BDC ,PROJECT #IC3 ,SPACE ,BATTLE "<,,III"> """"""""""""""""""""" #BDE ,PROJECT #ID3 ,SPACE ,BATTLE "<,,IV"> """""""""""""""""""""" #BDG ,PROJECT #IE3 ,FAN ,FLA% ,5]GY """" #BDI ,PROJECT #IF3 ,WAVE @& ,WAT* """""" #BEB ,PROJECT #IG3 ,WAVE @& ,WAT* "<,,II"> """""""""""""""""""""" #BED ,PROJECT #IH3 ,WAVE @& ,WAT* "<,,III"> """"""""""""""""""""" #BEF ,PROJECT #II3 ,S++ ,SP9N] """"""""" #BEH ,PROJECT #AJJ3 ,:I/L+ ,SP9N] """""" #BFJ ,PROJECT #AJA3 ,LI """""""""""""""""""" #CJJ ,PROJECT #AAH3 ,WAT] ,ACTIVAT$ ,:I/LE ,W> """""""""""""""""""" #CJB ,PROJECT #AAI3 ,SPACE ,W> ,S5SOR "" #CJE ,PROJECT #ABJ3 ,SPACE ,W> ,S5SOR "<,,II"> """""""""""""""""""""" #CJG ,PROJECT #ABA3 ,SPACE ,W> ,S5SOR "<,,III"> """"""""""""""""""""" #CJI ,PROJECT #ABB3 ,MO;N ,ACTIVAT$ ,LIM """"""" #CAD P#C ,PROJECT #ABE3 ,P5CIL ,SIR5S """""" #CAG ,PROJECT #ABF3 ,HE> ! ,MOTOR """""" #CAI ,PROJECT #ABG3 ,ELECTRIC;Y ,Y ,C ,WE> """""""""""""""""""""""""" #CBJ ,PROJECT #ABH3 ,ELECTRIC;Y ,9 ,YR ,HAIR """"""""""""""""""""""""" #CBB ,PROJECT #ABI3 ,B5D+ ,WAT] """""""" #CBB ,PROJECT #ACJ3 ,/ATIC ,TRICKS """"" #CBD ,EL5CO;9^R C#AJC ,LE>N BY DO+;9^R ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL ,SNAP ,CIRCUITS;9^R ,JUNIOR ,9/RUC;NAL ,MANUAL ,9/RUC;NS & ,LABELS = ,PROJECT ,BUILD]S :O >E BL OR VISUALLY IMPAIR$ ,PROJECTS #A-#ACJ ,AGES #H-#AJH ,PROJECT #GG3 ,P[] ,%IFT] ,:5 Y TURN ON ! SLIDE SWIT* "<,S#A">1 ! COLOR ,,LED "<,D#H"> IS ON & ! LAMP "<,L#A"> IS (F4 ,PU% ! PRESS SWIT* "<,S#B"> TO BYPASS ! ,,LED4 ,! LAMP ------------------------------------#AJD TURNS ON & ! ,,LED TURNS (F4 ,? %[S H[ SWIT*ES C 2 US$ TO %IFT P[] 2T DI6]5T DEVICES4 ,! COLOR ,,LED HAS AN 9T]NAL RESI/OR TO PROTECT X F OV]LOAD4 ,? RESI/OR DOES N PREV5T ! ,,LED F LI1 !N ! ,,LED W ALW 2 ON1 ! LAMP W ALW 2 (F1 & ! PRESS SWIT* W H NO E6ECT4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,D#H"> ,COLOR ,,LED PIECE & REPLACE ! "<,L#A"> ,LAMP ) ! "<,M#D"> ,MOTOR & ,W9D ,FAN4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #D-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#E"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,L#A"> ,LAMP "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,B#F & ,,GND ON ,D#F B#AJD #B4 #D-,SNAP ,WIRE ON ,D#B - ,D#E #C4 "<,S#B"> ,PRESS ,SWIT* ON ,A#B - ,A#D #D4 "<,L#A"> ,LAMP ON ,B#A - ,D#A #E4 "<,D#H"> ,COLOR ,,LED ON ,B#B - ,B#D ) POSITIVE ON ,B#D ,SECOND ,LAY] #A4 #B-,SNAP ,WIRE ON ,B#A - ,B#B #B4 #B-,SNAP ,WIRE ON ,D#A - ,D#B #C4 #B-,SNAP ,WIRE ON ,D#E - ,D#F #D4 #A-,SNAP ,WIRE ON ,A#B #E4 #A-,SNAP ,WIRE ON ,A#D #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,B#D - ,B#F ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,A#B - ,B#B #B4 #B-,SNAP ,WIRE ON ,A#D - ,B#D ------------------------------------#AJE ,PROJECT #GH3 ,S+ @& ,FL+ ? ^1,,W>N+3 ,MOV+ "PS4 ,D N T\* ! #BAA FAN OR MOTOR DUR+ OP]A;N4 ,D N A#AJE L1N OV] ! MOTOR4 ,9 ! CIRCUIT1 ! \TPUTS F ! AL>M "<,U#B"> & MUSIC ,,IC,'S >E 3NECT$ TGR4 ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV5 & !N PLACE ! AL>M ,,IC "<,U#B"> DIRECTLY OV] ! MUSIC ,,IC "<,U#A">1 RE/+ ON TWO #A-SNAP WIRES & A #B-SNAP WIRE4 ,TURN ON ! SLIDE SWIT* "<,S#A"> & Y W HE> A SIR5 & MUSIC TGR4 ,PU% ! PRESS SWIT* "<,S#B"> & ! FAN SP9S1 :ILE ! S.D MAY N 2 Z L\D4 ,! FAN MAY RISE 9TO ! AIR :5 Y REL1SE ! SWIT*4 ,"S ( ! S.DS MAY /OP AF A :ILE UN.S "! IS LI4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#C"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> B#AJE _4 "<,L#A"> ,LAMP "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,A#C - ,A#G #C4 #D-,SNAP ,WIRE ON ,E#B - ,E#E #D4 #B-,SNAP ,WIRE ON ,A#A - ,B#A #E4 #B-,SNAP ,WIRE ON ,C#F - ,D#F #F4 #A-,SNAP ,WIRE ON ,D#A #G4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#B - ,C#D & ,D#B - ,D#D ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#C - ,C#C #B4 #C-,SNAP ,WIRE ON ,E#E - ,E#G #C4 #B-,SNAP ,WIRE ON ,D#B - ,E#B #BAC #D4 "<,S#A"> ,SLIDE ,SWIT* ON #AJF ,A#G - ,C#G #E4 "<,S#B"> ,PRESS ,SWIT* ON ,B#A - ,D#A #F4 "<,,RP"> ,PHOTORESI/OR ON ,A#D - ,C#D #G4 "<,L#A"> ,LAMP ON ,D#D - ,D#F #H4 "<,,SP"> ,SP1K] ON ,A#F - ,C#F ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,D#A - ,D#B #B4 #A-,SNAP ,WIRE ON ,C#C #C4 #A-,SNAP ,WIRE ON ,D#D #D4 "<,M#A"> ,MOTOR ON ,B#A - ,B#C ) POSITIVE ON ,B#A ,F\R? ,LAY] #A4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#B - ,C#D & ,D#B - ,D#D #B4 ,FAN ON "<,M#A"> ,MOTOR ,PROJECT #GI3 ,S+ @& ,FL+ "<,,II"> ? ^1,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,USE ,PROJECT #GH TO BUILD ! A#AJF CIRCUIT4 ,ADD A #B-SNAP WIRE ACR GRID PO9TS ,C#B - ,C#C TO HE> A DI6]5T S.D4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#D"> _4 #A-,SNAP ,WIRE "<#C"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,A#C - ,A#G #BAE #C4 #D-,SNAP ,WIRE ON ,E#B - ,E#E #AJG #D4 #B-,SNAP ,WIRE ON ,A#A - ,B#A #E4 #B-,SNAP ,WIRE ON ,C#F - ,D#F #F4 #A-,SNAP ,WIRE ON ,D#A #G4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#B - ,C#D & ,D#B - ,D#D ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#C - ,C#C #B4 #C-,SNAP ,WIRE ON ,E#E - ,E#G #C4 #B-,SNAP ,WIRE ON ,D#B - ,E#B #D4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#G - ,C#G #E4 "<,S#B"> ,PRESS ,SWIT* ON ,B#A - ,D#A #F4 "<,,RP"> ,PHOTORESI/OR ON ,A#D - ,C#D #G4 "<,L#A"> ,LAMP ON ,D#D - ,D#F #H4 "<,,SP"> ,SP1K] ON ,A#F - ,C#F ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,D#A - ,D#B #B4 #A-,SNAP ,WIRE ON ,C#C #C4 #A-,SNAP ,WIRE ON ,D#D #D4 "<,M#A"> ,MOTOR ON ,B#A - ,B#C ) POSITIVE ON ,B#A A#AJG ,F\R? ,LAY] #A4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#B - ,C#D & ,D#B - ,D#D #B4 ,FAN ON "<,M#A"> ,MOTOR ,FIF? ,LAY] #A4 #B-,SNAP ,WIRE ON ,C#B - ,C#C ,PROJECT #HJ3 ,MIX$ ,UP ,MUSIC ,9 ! CIRCUIT1 ! \TPUTS F ! AL>M & MUSIC ,,IC,'S >E 3NECT$ TGR4 ,BUILD ! CIRCUIT %[N & !N PLACE ! AL>M ,,IC "<,U#B"> DIRECTLY OV] ! MUSIC ,,IC "<,U#A">1 RE/+ ON TWO #A-SNAP WIRES & A #B-SNAP WIRE4 ,TURN ON ! SWIT* "<,S#A"> & Y W HE> A SIR5 & MUSIC TGR :ILE ! LAMP "<,L#A"> V>IES 9 B"R;S4 ,"PS NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> #BAG _4 #B-,SNAP ,WIRE "<#D"> B#AJG _4 #A-,SNAP ,WIRE "<#C"> ------------------------------------#AJH _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#F & ,,GND ON ,E#F #B4 #E-,SNAP ,WIRE ON ,A#B - ,A#F #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 #B-,SNAP ,WIRE ON ,C#D - ,C#E #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#F - ,C#F #B4 #C-,SNAP ,WIRE ON ,C#A - ,E#A #C4 #B-,SNAP ,WIRE ON ,A#B - ,B#B #D4 #B-,SNAP ,WIRE ON ,A#C - ,B#C #E4 #A-,SNAP ,WIRE ON ,C#C #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#D - ,E#F A#AJH #G4 "<,,SP"> ,SP1K] ON ,A#D - ,C#D #H4 "<,L#A"> ,LAMP ON ,A#E - ,C#E ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,C#C - ,C#D #B4 #A-,SNAP ,WIRE ON ,B#B #C4 #A-,SNAP ,WIRE ON ,C#A ,F\R? ,LAY] #A4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C ,PROJECT #HA3 ,:I/LE ,MIX$ ,UP ,MUSIC ,USE ,PROJECT #HJ TO BUILD ? CIRCUIT B REPLACE ! SP1K] "<,,SP"> ) ! :I/LE *IP "<,,WC">4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#D"> #BAI _4 #A-,SNAP ,WIRE "<#C"> B#AJH _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> ------------------------------------#AJI _4 "<,L#A"> ,LAMP "<#A"> _4 "<,,WC"> ,:I/LE ,*IP "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#F & ,,GND ON ,E#F #B4 #E-,SNAP ,WIRE ON ,A#B - ,A#F #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 #B-,SNAP ,WIRE ON ,C#D - ,C#E #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#F - ,C#F #B4 #C-,SNAP ,WIRE ON ,C#A - ,E#A #C4 #B-,SNAP ,WIRE ON ,A#B - ,B#B #D4 #B-,SNAP ,WIRE ON ,A#C - ,B#C #E4 #A-,SNAP ,WIRE ON ,C#C #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#D - ,E#F #G4 "<,,WC"> ,:I/LE ,*IP ON ,A#D A#AJI - ,C#D #H4 "<,L#A"> ,LAMP ON ,A#E - ,C#E ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,C#C - ,C#D #B4 #A-,SNAP ,WIRE ON ,B#B #C4 #A-,SNAP ,WIRE ON ,C#A ,F\R? ,LAY] #A4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C ,PROJECT #HB3 ,COLOR ,MIX$ ,UP ,MUSIC ,USE ,PROJECT #HA TO BUILD ? CIRCUIT B REPLACE ! LAMP "<,L#A"> ) ! COLOR ,,LED "<,D#H">4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#D"> #BBA _4 #A-,SNAP ,WIRE "<#C"> B#AJI _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> ------------------------------------#AAJ _4 "<,,WC"> ,:I/LE ,*IP "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#F & ,,GND ON ,E#F #B4 #E-,SNAP ,WIRE ON ,A#B - ,A#F #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 #B-,SNAP ,WIRE ON ,C#D - ,C#E #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#F - ,C#F #B4 #C-,SNAP ,WIRE ON ,C#A - ,E#A #C4 #B-,SNAP ,WIRE ON ,A#B - ,B#B #D4 #B-,SNAP ,WIRE ON ,A#C - ,B#C #E4 #A-,SNAP ,WIRE ON ,C#C #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#D - ,E#F #G4 "<,,WC"> ,:I/LE ,*IP ON ,A#D A#AAJ - ,C#D #H4 "<,D#H"> ,COLOR ,,LED ON ,A#E - ,C#E ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,C#C - ,C#D #B4 #A-,SNAP ,WIRE ON ,B#B #C4 #A-,SNAP ,WIRE ON ,C#A ,F\R? ,LAY] #A4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C ,PROJECT #HC3 ,SIR5S ,MIX$ ,UP ,MUSIC ,USE ,PROJECT #HB TO BUILD ? CIRCUIT4 ,ADD A #B-SNAP WIRE ACR GRID PO9TS ,B#A - ,B#B TO MAKE A DI6]5T S.D4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#E"> #BBC _4 #A-,SNAP ,WIRE "<#C"> B#AAJ _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,WC"> ,:I/LE ,*IP "<#A"> ------------------------------------#AAA _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#F & ,,GND ON ,E#F #B4 #E-,SNAP ,WIRE ON ,A#B - ,A#F #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 #B-,SNAP ,WIRE ON ,C#D - ,C#E #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#F - ,C#F #B4 #C-,SNAP ,WIRE ON ,C#A - ,E#A #C4 #B-,SNAP ,WIRE ON ,A#B - ,B#B #D4 #B-,SNAP ,WIRE ON ,A#C - ,B#C #E4 #A-,SNAP ,WIRE ON ,C#C #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#D - ,E#F #G4 "<,,WC"> ,:I/LE ,*IP ON ,A#D A#AAA - ,C#D #H4 "<,D#H"> ,COLOR ,,LED ON ,A#E - ,C#E ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,C#C - ,C#D #B4 #A-,SNAP ,WIRE ON ,B#B #C4 #A-,SNAP ,WIRE ON ,C#A ,F\R? ,LAY] #A4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C ,FIF? ,LAY] #A4 #B-,SNAP ,WIRE ON ,B#A - ,B#B ,PROJECT #HD3 ,SPACE ,W> ,3TROLL$ ,SIR5 ,TURN ON ! SLIDE SWIT* "<,S#A">1 !N COV] & UNCOV] ! PHOTORESI/OR "<,,RP"> S"EAL "TS TO *ANGE ! S.D4 ,IF "! IS NO S.D1 !N %9E M LI4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] #BBE _4 #E-,SNAP ,WIRE "<#A"> B#AAA _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#E"> _4 #A-,SNAP ,WIRE "<#C"> ------------------------------------#AAB _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,A#C - ,A#G #C4 #B-,SNAP ,WIRE ON ,A#A - ,A#B #D4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#C - ,B#E & ,C#C - ,C#E #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,D#A - ,D#C & ,E#A - ,E#C #F44 ,JUMP] ,WIRE "<,BLACK"> ON ,E#E ,SECOND ,LAY] A#AAB #A4 ,JUMP] ,WIRE "<,BLACK"> O!R 5D ON ,E#B #B4 #D-,SNAP ,WIRE ON ,A#A - ,D#A #C4 #C-,SNAP ,WIRE ON ,A#G - ,C#G #D4 #B-,SNAP ,WIRE ON ,A#B - ,A#C #E4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #F4 #B-,SNAP ,WIRE ON ,C#C - ,D#C #G4 #A-,SNAP ,WIRE ON ,B#C #H4 #A-,SNAP ,WIRE ON ,C#E #I4 #A-,SNAP ,WIRE ON ,E#C #AJ4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#E - ,E#G ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,B#C - ,B#D #B4 "<,,SP"> ,SP1K] ON ,C#E - ,C#G #C4 "<,,RP"> ,PHOTORESI/OR ON ,E#C - ,E#E ,PROJECT #HE3 ,SPACE ,W> ,3TROLL$ ,SIR5S ,USE ,PROJECT #HD TO BUILD ? CIRCUIT B MOVE ! #B-SNAP WIRE & #A-SNAP WIRE 3NECT+ GRID PO9TS ,B#C - ,B#D & #BBG 9/1D 3NECT !M ACR GRID PO9TS B#AAB ,B#D - ,B#E4 ,COV] & UNCOV] ! PHOTORESI/OR "<,,RP"> S"EAL "TS4 ,! S.DS >E DI6]5T N[4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> ------------------------------------#AAC _4 #C-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#E"> _4 #A-,SNAP ,WIRE "<#C"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,A#C - ,A#G #C4 #B-,SNAP ,WIRE ON ,A#A - ,A#B #D4 "<,U#B"> ,AL>M ,,IC ) A#AAC #C-SNAP ON TOP1 COV]+ ,B#C - ,B#E & ,C#C - ,C#E #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,D#A - ,D#C & ,E#A - ,E#C #F4 ,JUMP] ,WIRE "<,BLACK"> ON ,E#E ,SECOND ,LAY] #A4 ,JUMP] ,WIRE "<,BLACK"> O!R 5D ON ,E#B #B4 #D-,SNAP ,WIRE ON ,A#A - ,D#A #C4 #C-,SNAP ,WIRE ON ,A#G - ,C#G #D4 #B-,SNAP ,WIRE ON ,A#B - ,A#C #E4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #F4 #B-,SNAP ,WIRE ON ,C#C - ,D#C #G4 #A-,SNAP ,WIRE ON ,B#E #H4 #A-,SNAP ,WIRE ON ,C#E #I4 #A-,SNAP ,WIRE ON ,E#C #AJ4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#E - ,E#G ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,B#D - ,B#E #B4 "<,,SP"> ,SP1K] ON ,C#E - #BBI ,C#G B#AAC #C4 "<,,RP"> ,PHOTORESI/OR ON ,E#C - ,E#E ,PROJECT #HF3 ,SPACE ,W> ,3TROLL$ ,SIR5S ,USE ,PROJECT #HE TO BUILD ? CIRCUIT B REPLACE ! SP1K] "<,,SP"> ) ! :I/LE *IP "<,,WC"> & COLOR ,,LED "<,D#H1 8"60 ON "R">1 /ACK$ TGR4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> ------------------------------------#AAD _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#E"> _4 #A-,SNAP ,WIRE "<#C"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,WC"> ,:I/LE ,*IP "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC A#AAD "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,A#C - ,A#G #C4 #B-,SNAP ,WIRE ON ,A#A - ,A#B #D4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#C - ,B#E & ,C#C - ,C#E #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,D#A - ,D#C & ,E#A - ,E#C #F4 ,JUMP] ,WIRE "<,BLACK"> ON ,E#E ,SECOND ,LAY] #A4 ,JUMP] ,WIRE "<,BLACK"> O!R 5D ON ,E#B #B4 #D-,SNAP ,WIRE ON ,A#A - ,D#A #C4 #C-,SNAP ,WIRE ON ,A#G - ,C#G #D4 #B-,SNAP ,WIRE ON ,A#B - ,A#C #E4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #F4 #B-,SNAP ,WIRE ON ,C#C - ,D#C #G4 #A-,SNAP ,WIRE ON ,B#E #H4 #A-,SNAP ,WIRE ON ,C#E #BCA #I4 #A-,SNAP ,WIRE ON ,E#C B#AAD #AJ4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#E - ,E#G ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,B#D - ,B#E #B4 "<,,WC"> ,:I/LE ,*IP ON ,C#E - ,C#G #C4 "<,,RP"> ,PHOTORESI/OR ON ,E#C - ,E#E ,F\R? ,LAY] #A4 "<,D#H"> ,COLOR ,,LED ON ,C#E - ,C#G ) POSITIVE ON ,C#G ------------------------------------#AAE ,PROJECT #HG3 ,TWO-,SPE$ ,FAN ? ^1,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,TURN ON ! SLIDE SWIT* "<,S#A">2 ! MOTOR "<,M#A"> SP9S ! FAN & ! LAMP "<,L#A"> LI TO BYPASS ! LAMP & 9CR1SE ! FAN SPE$4 ,SWAP ! LOCA;NS ( ! LAMP & MOTOR "4 ,N[ PU%+ ! PRESS SWIT* A#AAE BYPASSES ! MOTOR & MAKES ! LAMP B"R]4 ,:5 ! LAMP IS ON1 ! FAN SP9S SL[] 2C ! BATT]Y P[] IS DIVID$ 2T ! MOTOR & LAMP4 ,PU%+ ,S#B ALL[S ELECTRIC;Y TO BYPASS ! LAMP1 S ALL ! BATT]Y P[] IS AVAILABLE TO ! MOTOR1 S ! FAN SP9S FA/]4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,L#A"> ,LAMP PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,B#E & ,,GND ON ,D#E #BCC #B4 #C-,SNAP ,WIRE ON ,B#A - B#AAE ,B#C #C4 #C-,SNAP ,WIRE ON ,D#A - ,D#C ,SECOND ,LAY] #A4 "<,S#A"> ,SLIDE ,SWIT* ON ,D#C - ,D#E #B4 "<,S#B"> ,PRESS ,SWIT* ON ,B#A - ,D#A #C4 "<,L#A"> ,LAMP ON ,B#B - ,D#B #D4 "<,M#A"> ,MOTOR ON ,B#C - ,B#E ) POSITIVE ON ,B#E ,?IRD ,LAY] #A4 ,FAN ON "<,M#A"> ,MOTOR ------------------------------------#AAF ,PROJECT #HH3 ,REFLEC;N ,DETECTOR ,BUILD ! CIRCUIT & PLACE X ": "! WON'T 2 ANY ROOM LI "K ROOM OR "U A TABLE">1 & !N TURN X ON4 ,! LAMP "<,L#A"> W 2 B"R1 B "! %D 2 NO S.D4 ,TAKE A SMALL MIRROR & HOLD X A#AAF OV] ! LAMP & PHOTORESI/OR4 ,Y %D HE> S.D N[4 ,Y H A REFLEC;N DETECTOR6 ,Y C AL USE A :ITE PIECE ( PAP] 9/1D ( A MIRROR1 S9CE :ITE SURFACES REFLECT LI1 & TAP ON ! :I/LE *IP TO HE> S.D4 ,Y C AL REPLACE ! SP1K] "<,,SP"> ) ! COLOR ,,LED "<,D#H1 8"60 ON TOP">2 TAPP+ ON ! :I/LE *IP MAKES ! ,,LED FLICK]4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> #BCE ,F/ ,LAY] B#AAF #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#E & ,,GND ON ,E#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #D-,SNAP ,WIRE ON ,F#B - ,F#E #D4 #C-,SNAP ,WIRE ON ,B#D - ,D#D #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#A - ,C#A #B4 #C-,SNAP ,WIRE ON ,D#B - ,F#B #C4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #D4 #B-,SNAP ,WIRE ON ,E#E - ,F#E #E4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#E - ,C#E #F4 "<,,SP"> ,SP1K] ON ,A#C - ,C#C #G4 "<,L#A"> ,LAMP ON ,D#D - ,F#D #H4 "<,,RP"> ,PHOTORESI/OR ON ,D#C - ,F#C ,PROJECT #HI3 ,:I/LE #AAG ,REFLEC;N ,DETECTOR ,BUILD ! CIRCUIT & PLACE X ": "! WON'T 2 ANY ROOM LI "K ROOM OR "U A TABLE">1 & !N TURN X ON4 ,! LAMP "<,L#A"> W 2 B"R1 & "O S;G MAY PLAY1 B !N "! %D 2 NO S.D4 ,TAKE A SMALL MIRROR & HOLD X OV] ! LAMP & PHOTORESI/OR4 ,Y %D HE> S.D N[4 ,Y H A REFLEC;N DETECTOR6 ,Y C AL USE A :ITE PIECE ( PAP] 9/1D ( A MIRROR1 S9CE :ITE SURFACES REFLECT LI ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> #BCG _4 "<,,WC"> ,:I/LE ,*IP "<#A"> A#AAG _4 "<,L#A"> ,LAMP "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,D#E & ,,GND ON ,F#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #C-,SNAP ,WIRE ON ,C#D - ,E#D #D4 #B-,SNAP ,WIRE ON ,E#C - ,F#C #E4 #A-,SNAP ,WIRE ON ,E#A #F4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #D-,SNAP ,WIRE ON ,A#E - ,D#E #B4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #C4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #D4 #B-,SNAP ,WIRE ON ,E#C - ,E#D #E4 #A-,SNAP ,WIRE ON ,D#C #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,F#C - ,F#E #G4 "<,L#A"> ,LAMP ON ,A#D - ,C#D #H4 "<,,RP"> ,PHOTORESI/OR ON ,A#C - ,C#C ,?IRD ,LAY] B#AAG #A4 #C-,SNAP ,WIRE ON ,E#A - ,E#C ------------------------------------#AAH #B4 "<,,WP"> ,:I/LE ,*IP ON ,D#C - ,D#E ,F\R? ,LAY] #A4 "<,D#H"> ,COLOR ,,LED ON ,D#C - ,D#E ) POSITIVE ON ,D#E ,PROJECT #IJ3 ,MUSIC ,REFLEC;N ,DETECTOR ,USE ,PROJECT #HI TO BUILD ? CIRCUIT B REPLACE ! :I/LE *IP "<,,WC"> & COLOR ,,LED "<,D#H"> ) ! SP1K] "<,,SP">4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> #BCI _4 "<,L#A"> ,LAMP "<#A"> A#AAH _4 "<,U#A"> ,MUSIC ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,D#E & ,,GND ON ,F#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #C-,SNAP ,WIRE ON ,C#D - ,E#D #D4 #B-,SNAP ,WIRE ON ,E#C - ,F#C #E4 #A-,SNAP ,WIRE ON ,E#A #F4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #D-,SNAP ,WIRE ON ,A#E - ,D#E #B4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #C4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #D4 #B-,SNAP ,WIRE ON ,E#C - ,E#D #E4 #A-,SNAP ,WIRE ON ,D#C #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,F#C - ,F#E #G4 "<,L#A"> ,LAMP ON ,A#D - ,C#D #H4 "<,,RP"> ,PHOTORESI/OR ON ,A#C - ,C#C ,?IRD ,LAY] B#AAH #A4 #C-,SNAP ,WIRE ON ,E#A - ,E#C #B4 "<,,SP"> ,SP1K] ON ,D#C - ,D#E ------------------------------------#AAI ,PROJECT #IA3 ,SPACE ,BATTLE ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,TURN ON ! SWIT* "<,S#A"> & Y W HE> EXCIT+ S.DS1 Z IF A SPACE BATTLE IS RAG+6 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 ,JUMP] ,WIRE "<,R$"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> #BDA ,F/ ,LAY] A#AAI #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#H & ,,GND ON ,E#H #B4 #E-,SNAP ,WIRE ON ,E#A - ,E#E #C4 #A-,SNAP ,WIRE ON ,E#F #D4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,B#D - ,B#F & ,C#D - ,C#F #F4 ,JUMP] ,WIRE "<,R$"> ON ,A#H ,SECOND ,LAY] #A4 ,JUMP] ,WIRE "<,R$"> O!R 5D ON ,B#D #B4 #C-,SNAP ,WIRE ON ,A#H - ,C#H #C4 #C-,SNAP ,WIRE ON ,C#A - ,E#A #D4 #C-,SNAP ,WIRE ON ,C#E - ,E#E #E4 #B-,SNAP ,WIRE ON ,B#B - ,B#C #F4 #B-,SNAP ,WIRE ON ,C#C - ,C#D #G4 #A-,SNAP ,WIRE ON ,B#F #H4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#F - ,E#H ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,B#C - ,B#D #B4 #B-,SNAP ,WIRE ON ,E#E - B#AAI ,E#F #C4 "<,,SP"> ,SP1K] ON ,B#F - ,B#H ------------------------------------#ABJ ,PROJECT #IB3 ,SPACE ,BATTLE "<,,II"> ,USE ,PROJECT #IA TO BUILD ? CIRCUIT B REPLACE ! SP1K] "<,,SP"> ) ! :I/LE *IP "<,,WC"> & COLOR ,,LED "<,D#H1 8"60 ON "R">1 /ACK$ TGR4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,WC"> ,:I/LE ,*IP "<#A"> _4 ,JUMP] ,WIRE "<,R$"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC #BDC "<#A"> A#ABJ ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#H & ,,GND ON ,E#H #B4 #E-,SNAP ,WIRE ON ,E#A - ,E#E #C4 #A-,SNAP ,WIRE ON ,E#F #D4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,B#D - ,B#F & ,C#D - ,C#F #F4 ,JUMP] ,WIRE "<,R$"> ON ,A#H ,SECOND ,LAY] #A4 ,JUMP] ,WIRE "<,R$"> O!R 5D ON ,B#D #B4 #C-,SNAP ,WIRE ON ,A#H - ,C#H #C4 #C-,SNAP ,WIRE ON ,C#A - ,E#A #D4 #C-,SNAP ,WIRE ON ,C#E - ,E#E #E4 #B-,SNAP ,WIRE ON ,B#B - ,B#C #F4 #B-,SNAP ,WIRE ON ,C#C - ,C#D #G4 #A-,SNAP ,WIRE ON ,B#F #H4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#F - ,E#H ,?IRD ,LAY] B#ABJ #A4 #B-,SNAP ,WIRE ON ,B#C - ,B#D #B4 #B-,SNAP ,WIRE ON ,E#E - ,E#F #C4 "<,,WC"> ,:I/LE ,*IP ON ,B#F - ,B#H ,F\R? ,LAY] #A4 "<,D#H"> ,COLOR ,,LED ON ,B#F - ,B#H ) ! POSITIVE ON ,B#H ------------------------------------#ABA ,PROJECT #IC3 ,SPACE ,BATTLE "<,,III"> ,USE ,PROJECT #IB TO BUILD ? CIRCUIT B REPLACE ! COLOR ,,LED ) ! LAMP "<,L#A">4 ,"PS NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,WC"> ,:I/LE ,*IP "<#A"> _4 "<,L#A"> ,LAMP "<#A"> #BDE _4 ,JUMP] ,WIRE "<,R$"> A#ABA _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#H & ,,GND ON ,E#H #B4 #E-,SNAP ,WIRE ON ,E#A - ,E#E #C4 #A-,SNAP ,WIRE ON ,E#F #D4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,B#D - ,B#F & ,C#D - ,C#F #F4 ,JUMP] ,WIRE "<,R$"> ON ,A#H ,SECOND ,LAY] #A4 ,JUMP] ,WIRE "<,R$"> O!R 5D ON ,B#D #B4 #C-,SNAP ,WIRE ON ,A#H - ,C#H #C4 #C-,SNAP ,WIRE ON ,C#A - ,E#A #D4 #C-,SNAP ,WIRE ON ,C#E - ,E#E #E4 #B-,SNAP ,WIRE ON ,B#B - ,B#C #F4 #B-,SNAP ,WIRE ON ,C#C - ,C#D #G4 #A-,SNAP ,WIRE ON ,B#F #H4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#F - ,E#H B#ABA ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,B#C - ,B#D #B4 #B-,SNAP ,WIRE ON ,E#E - ,E#F #C4 "<,,WC"> ,:I/LE ,*IP ON ,B#F - ,B#H ,F\R? ,LAY] #A4 "<,L#A"> ,LAMP ON ,B#F - ,B#H ------------------------------------#ABB ,PROJECT #ID3 ,SPACE ,BATTLE "<,,IV"> ,USE ,PROJECT #IC TO BUILD ? CIRCUIT1 B REPLACE ! LAMP ) ! MOTOR "<,M#A1 8"60 ON "R"> & FAN4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> #BDG _4 "<,,WC"> ,:I/LE ,*IP "<#A"> A#ABB _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> _4 ,JUMP] ,WIRE "<,R$"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#H & ,,GND ON ,E#H #B4 #E-,SNAP ,WIRE ON ,E#A - ,E#E #C4 #A-,SNAP ,WIRE ON ,E#F #D4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,B#A - ,B#C & ,C#A - ,C#C #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,B#D - ,B#F & ,C#D - ,C#F #F4 ,JUMP] ,WIRE "<,R$"> ON ,A#H ,SECOND ,LAY] #A4 ,JUMP] ,WIRE "<,R$"> O!R 5D ON ,B#D #B4 #C-,SNAP ,WIRE ON ,A#H - ,C#H #C4 #C-,SNAP ,WIRE ON ,C#A - ,E#A #D4 #C-,SNAP ,WIRE ON ,C#E - ,E#E #E4 #B-,SNAP ,WIRE ON ,B#B - ,B#C #F4 #B-,SNAP ,WIRE ON ,C#C - B#ABB ,C#D #G4 #A-,SNAP ,WIRE ON ,B#F #H4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#F - ,E#H ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,B#C - ,B#D #B4 #B-,SNAP ,WIRE ON ,E#E - ,E#F #C4 "<,,WC"> ,:I/LE ,*IP ON ,B#F - ,B#H ,F\R? ,LAY] #A4 "<,M#A"> ,MOTOR ON ,B#F - ,B#H ) POSITIVE ON ,B#H ------------------------------------#ABC ,FIF? ,LAY] #A4 ,FAN ON "<,M#A"> ,MOTOR ,PROJECT #IE3 ,FAN ,FLA% ,5]GY ? ^1,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,PLACE ! FAN ON ! MOTOR "<,M#A">4 #BDI ,HOLD D[N ! PRESS SWIT* "<,S#B"> A#ABC = A FEW SECONDS & !N WAT* ! COLOR ,,LED "<,D#H"> Z Y REL1SE ! SWIT*4 ,! ,,LED FLA%ES BRIEFLY B ONLY AF ! BATT]IES "<,B#A"> >E 4CONNECT$ F ! CIRCUIT4 ,D Y "K :Y ! ,,LED FLA%ES8 ,X FLA%ES 2C ! MOTOR USES A MAGNETIC FIELD TO SP9 ! %AFT4 ,:5 ! SWIT* IS REL1S$ 5]GY CR1TES A BRIEF CURR5T "? ! ,,LED4 ,IF Y REV]SE ! MOTOR DIREC;N1 !N ! ,,LED W LIE BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,D#H"> ,COLOR ,,LED PIECE4 ,9 ORD] = ! CIRCUIT TO "W1 A "<,B#B"> ,BATT]Y HOLD] ) ?REE ,,AA BATT]IES W 2 NE$$ 9 PLACE ( ! "<,B#A"> ,BATT]Y ,HOLD]4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> B#ABC _4 #B-,SNAP ,WIRE "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#F & ,,GND ON ,C#F #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #D-,SNAP ,WIRE ON ,C#A - ,C#D ,SECOND ,LAY] #A4 #B-,SNAP ,WIRE ON ,A#E - ,A#F #B4 "<,S#B"> ,PRESS ,SWIT* ON ,C#D - ,C#F ------------------------------------#ABD #C4 "<,D#H"> ,COLOR ,,LED ON ,A#A - ,C#A ) POSITIVE ON ,C#A #D4 "<,M#A"> ,MOTOR ON ,A#C - ,C#C ) POSITIVE ON ,A#C ,?IRD ,LAY] #A4 ,FAN ON "<,M#A"> ,MOTOR #BEA ,PROJECT #IF3 ,WAVE @& ,WAT* A#ABD ,TURN ON ! SLIDE SWIT* "<,S#A">1 ! COLOR ,,LED "<,D#H"> FLICK]S4 ,WAIT A FEW SECONDS1 & !N COV] ! PHOTORESI/OR "<,,RP">1 & ! FLICK] /OPS2 UNCOV] X & ! FLICK] RESUMES4 ,P :O >E D1F NE$ LIM HAS BE5 TRI7]$ OR AN OV] IS R1DY4 ,C Y ?9K ( O!R USES8 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] B#ABD #A4 "<,B#A"> ,BATT]Y HOLD] ON ,E#H & ,,GND ON ,E#F #B4 #E-,SNAP ,WIRE ON ,A#B - ,A#F #C4 #D-,SNAP ,WIRE ON ,A#H - ,D#H #D4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C #E4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#D - ,C#F & ,D#D - ,D#F ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #B4 #C-,SNAP ,WIRE ON ,A#E - ,C#E #C4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #D4 #A-,SNAP ,WIRE ON ,C#F #E4 #A-,SNAP ,WIRE ON ,E#H #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#F - ,A#H #G4 "<,,RP"> ,PHOTORESI/OR ON ,A#C - ,C#C ------------------------------------#ABE #H4 "<,D#H"> ,COLOR ,,LED ON ,D#F - ,D#H ) POSITIVE ON ,D#H #I4 ,JUMP] ,WIRE "<,BLACK"> ON ,D#A - ,E#F #BEC ,?IRD ,LAY] A#ABE #A4 #B-,SNAP ,WIRE ON ,C#E - ,C#F #B4 #B-,SNAP ,WIRE ON ,D#H - ,E#H ,PROJECT #IG3 ,WAVE @& ,WAT* "<,,II"> ,USE ,PROJECT #IF TO BUILD ? CIRCUIT B MOVE ! #B-SNAP WIRE & #A-SNAP WIRE 3NECT+ GRID PO9TS ,C#E - ,C#F & 9/1D 3NECT !M ACR GRID PO9TS ,C#D - ,C#E4 ,COV] & UNCOV] ! PHOTORESI/OR S"EAL "TS4 ,! COLOR ,,LED LI ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#C"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> B#ABE ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,E#H & ,,GND ON ,E#F #B4 #E-,SNAP ,WIRE ON ,A#B - ,A#F #C4 #D-,SNAP ,WIRE ON ,A#H - ,D#H #D4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C #E4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#D - ,C#F & ,D#D - ,D#F ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #B4 #C-,SNAP ,WIRE ON ,A#E - ,C#E #C4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #D4 #A-,SNAP ,WIRE ON ,C#D #E4 #A-,SNAP ,WIRE ON ,E#H #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#F - ,A#H #G4 "<,,RP"> ,PHOTORESI/OR ON ,A#C - ,C#C #H4 "<,D#H"> ,COLOR ,,LED ON ,D#F - ,D#H ) POSITIVE ON ,D#H #BEE #I4 ,JUMP] ,WIRE "<,BLACK"> ON #ABF ,D#A - ,E#F ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,C#D - ,C#E #B4 #B-,SNAP ,WIRE ON ,D#H - ,E#H ,PROJECT #IH3 ,WAVE @& ,WAT* "<,,III"> ,USE ,PROJECT #IG TO BUILD ? CIRCUIT B REPLACE ! COLOR ,,LED ) ! LAMP "<,L#A">4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD]_4 #E-,SNAP ,WIRE "<#A">_4 #D-,SNAP ,WIRE "<#A">_4 #C-,SNAP ,WIRE "<#B">_4 #B-,SNAP ,WIRE "<#C">_4 #A-,SNAP ,WIRE "<#B">_4 "<,S#A"> ,SLIDE ,SWIT* "<#A">_4 "<,L#A"> ,LAMP "<#A">_4 "<,,RP"> ,PHOTORESI/OR "<#A">_4 ,JUMP] ,WIRE "<,BLACK">_4 "<,U#A"> ,MUSIC ,,IC "<#A">_4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,E#H & ,,GND ON ,E#FB4 #E-,SNAP ,WIRE A#ABF ON ,A#B - ,A#FC4 #D-,SNAP ,WIRE ON ,,,A#H - D#HD4 " ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,,,D#A - D#CE4 " ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#D - ,C#F & ,D#D - ,D#F ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#BB4 #C-,SNAP ,WIRE ON ,A#E - ,C#EC4 #B-,SNAP ,WIRE ON ,D#C - ,D#DD4 #A-,SNAP ,WIRE ON ,C#DE4 #A-,SNAP ,WIRE ON ,E#HF4 "<,S#A"> ,SLIDE ,SWIT* ON ,,,A#F - A#HG4 " ,PHOTORESI/OR ON ,,,A#C - C#CH4 " ,LAMP ON ,D#F - ,D#H ) POSITIVE ON ,D#HI4 ,JUMP] ,WIRE "<,BLACK"> ON ,D#A - ,E#F ------------------------------------#ABG ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,C#D - ,C#EB4 #B-,SNAP ,WIRE ON ,D#H - ,E#H #BEG ,PROJECT #II3 ,S++ ,SP9N] A#ABG ? ^1,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,TURN ON ! SLIDE SWIT* "<,S#A">4 ,PU% ! PRESS SWIT* & COV]_/UNCOV] ! PHOTORESI/OR "<,,RP"> TO LI & MAKE ! MOTOR "<,M#A"> SP9 ! FAN AT DI6]5T SPE$S4 ,! MOTOR AL PRODUCES S.D4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#A"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> ,F/ ,LAY] B#ABG #A4 "<,B#A"> ,BATT]Y HOLD] ON ,D#E & ,,GND ON ,F#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #C-,SNAP ,WIRE ON ,F#A - ,F#C #D4 #A-,SNAP ,WIRE ON ,B#C #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #D-,SNAP ,WIRE ON ,A#E - ,D#E ------------------------------------#ABI #B4 #C-,SNAP ,WIRE ON ,A#A - ,C#A #C4 #C-,SNAP ,WIRE ON ,D#B - ,F#B #D4 #B-,SNAP ,WIRE ON ,B#C - ,C#C #E4 #A-,SNAP ,WIRE ON ,F#E #F4 "<,S#B"> ,PRESS ,SWIT* ON ,D#A - ,F#A #G4 "<,,RP"> ,PHOTORESI/OR ON ,D#C - ,F#C #BEI ,?IRD ,LAY] #ABH #A4 "<,D#H"> ,COLOR ,,LED ON ,B#C - ,B#E ) POSITIVE ON ,B#E #B4 "<,M#A"> ,MOTOR ON ,C#C - ,C#E ) POSITIVE ON ,C#E #C4 "<,S#A"> ,SLIDE ,SWIT* ON ,F#C - ,F#E ,F\R? ,LAY] #A4 ,FAN ON "<,M#A"> ,MOTOR ,PROJECT #AJJ3 ,:I/L+ ,SP9N] ? ^1,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,USE ,PROJECT #II TO BUILD ? CIRCUIT B ADD ! :I/LE *IP "<,,WC"> DIRECTLY "U ! MOTOR4 ,! S.D IS L\D] N[4 ,! PRESS SWIT* "<,S#B"> MAY ONLY "W :5 ! PHOTORESI/OR "<,,RP"> IS COV]$4 ,"PS NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> A#ABH _4 #B-,SNAP ,WIRE "<#A"> _4 #A-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 "<,,WC"> ,:I/LE ,*IP "<#A"> _4 ,FAN "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,D#E & ,,GND ON ,F#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #C-,SNAP ,WIRE ON ,F#A - ,F#C #D4 #A-,SNAP ,WIRE ON ,B#C #E4 "<,U#C"> ,SPACE ,W> ,,IC ) #C-SNAP ON BOTTOM1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #D-,SNAP ,WIRE ON ,A#E - ,D#E #BFA #B4 #C-,SNAP ,WIRE ON ,A#A - ,C#A #ABI #C4 #C-,SNAP ,WIRE ON ,D#B - ,F#B #D4 #B-,SNAP ,WIRE ON ,B#C - ,C#C #E4 #A-,SNAP ,WIRE ON ,F#E #F4 "<,S#B"> ,PRESS ,SWIT* ON ,D#A - ,F#A #G4 "<,,RP"> ,PHOTORESI/OR ON ,D#C - ,F#C ,?IRD ,LAY] #A4 "<,D#H"> ,COLOR ,,LED ON ,B#C - ,B#E ) POSITIVE ON ,B#E #B4 "<,,WC"> ,:I/LE ,*IP ON ,C#C - ,C#E #C4 "<,S#A"> ,SLIDE ,SWIT* ON ,F#C - ,F#E ,F\R? ,LAY] #A4 "<,M#A"> ,MOTOR ON ,C#C - ,C#E ) POSITIVE ON ,C#E ,FIF? ,LAY] #A4 ,FAN ON "<,M#A"> ,MOTOR ,PROJECT #AJA3 ,LIE GIV54 ,COV] ! PHOTORESI/OR A#ABI "<,,RP">1 TURN ! SWIT* ON1 & NOTICE T ! COLOR ,,LED "<,D#H"> IS ON = S"EAL SECONDS & !N GOES (F4 ,UNCOV] ! PHOTORESI/OR & PLACE ! UNIT NE> A LI AG & ! ,,LED "<,D#H"> W TURN (F4 ,! RESI/.E ( ! PHOTORESI/OR "<,,RP"> DECR1SES Z ! LI1 : 3TROLS ! VOLTAGE TO ! COLOR ,,LED1 MAK+ X LIE BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,D#H"> ,COLOR ,,LED PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#A"> #BFC _4 #B-,SNAP ,WIRE "<#D"> B#ABI _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,RP"> ,PHOTORESI/OR "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> ------------------------------------#ACJ ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#E & ,,GND ON ,E#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 "<,D#H"> ,COLOR ,,LED ON ,B#D - ,D#D ) POSITIVE ON ,B#D #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #B4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #C4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #D4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #E4 #B-,SNAP ,WIRE ON ,E#D - ,E#E #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#E - ,C#E A#ACJ #G4 "<,,RP"> ,PHOTORESI/OR ON ,A#C - ,C#C ,PROJECT #AJB3 ,G @& ,GL[ ,USE ,PROJECT #AJA TO BUILD ? CIRCUIT1 B 3NECT ! MOTOR "<,M#A1 )\T ! FAN"> ACR GRID PO9TS ,A#A - ,C#A & REMOVE ! PHOTORESI/OR "<,,RP">4 ,TURN ! SWIT* ON & ! COLOR ,,LED "<,D#H"> LIE BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,D#H"> ,COLOR ,,LED PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] #BFE _4 #E-,SNAP ,WIRE "<#A"> B#ACJ _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#D"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#E & ,,GND ON ,E#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E ------------------------------------#ACA #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 "<,D#H"> ,COLOR ,,LED ON ,B#D - ,D#D ) POSITIVE ON ,B#D #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #B4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #C4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #D4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #E4 #B-,SNAP ,WIRE ON ,E#D - A#ACA ,E#E #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#E - ,C#E #G4 "<,M#A"> ,MOTOR ON ,A#A - ,C#A ) POSITIVE ON ,A#A ,PROJECT #AJC3 ,N ,CIRCUIT ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,NOTICE T :5 ! PRESS SWIT* "<,S#B"> IS PRESS$1 ! COLOR ,,LED "<,D#H"> GOES (F4 ,? IS AN EXAMPLE ( AN 9V]T] CIRCUIT1 OR ,,N GATE4 ,:5"E ! 9PUT IS HI< "1 ! \TPUT IS L[ "<,,LED IS (F"> & :5"E ! 9PUT IS L[ " ! \TPUT IS HI< "<,,LED IS ON">4 ,IGNORE ANY S.D COM+ F ! SP1K] "<,,SP">4 ,4ASSEMBLE ! CIRCUIT :5 F9I%$ TO AVOID DRA9+ YR BATT]IES4 ,AL? ? CIRCUIT SEEMS SIMPLE1 9V]T]S OR ,,N GATES >E V IMPORTANT 9 DIGITAL LOGIC CIRCUITS4 ,! SP1K] IS US$ "H TO LOAD ! #BFG BATT]IES1 S "! W N 2 A %ORT B#ACA CIRCUIT :5 ,S#B IS PRESS$4 ,! SP1K] W MAKE A LL NOISE Z ! COLOR ,,LED *ANGES ! CIRCUIT CURR5T Z X *ANGES COLORS4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,D#H"> ,COLOR ,,LED PIECE4 ,= ^? :O >E BL OR L[ VI.N & >E D1F OR H>D ( HE>+1 USE "<,M#D"> ,MOTOR & ,W9D ,FAN 9 PLACE ( "<,D#H"> ,COLOR ,,LED PIECE4 ,"PS NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#C"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E ------------------------------------#ACB #B4 #C-,SNAP ,WIRE ON ,A#A - ,A#C #C4 #C-,SNAP ,WIRE ON ,C#A - ,C#C ,SECOND ,LAY] A#ACB #A4 #C-,SNAP ,WIRE ON ,C#C - ,C#E #B4 "<,S#B"> ,PRESS ,SWIT* ON ,A#A - ,C#A #C4 "<,D#H"> ,COLOR ,,LED ON ,A#B - ,C#B ) POSITIVE ON ,A#B #D4 "<,,SP"> ,SP1K] ON ,A#C - ,A#E ,PROJECT #AJD3 ,? ,,OR ,T ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,NOTICE T IF Y TURN ON ! SLIDE SWIT* "<,S#A"> ,,OR PRESS ! PRESS SWIT* "<,S#B"> ! LAMP "<,L#A"> LIT ! D+-D+ S.D & L[] ! GATE4 ,Y CD AL H M ?AN TWO SWIT*ES & ! CIRCUIT WD FUNC;N ! SAME WAY4 ,? CIRCUIT IS COMMONLY CALL$ AN ,,OR GATE4 ,,OR GATES >E US$ 9 DIGITAL #BFI LOGIC CIRCUITS TO P]=M LOGICAL B#ACB ADDI;NS4 ,:5 "O ( ! 9PUTS IS HI< "<"O ( ! SWIT*ES IS ON"> ! \TPUT IS HI< "<,,LED ON">4 ,! \TPUT W ONLY 2 L[ "<,,LED (F"> IF BO? 9PUTS >E L[ "E (F">4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,L#A"> ,LAMP PIECE ) ! POSITIVE ON ,C#C4 ,= ^? :O >E BL OR L[ VI.N & >E D1F OR H>D ( HE>+1 USE "<,M#D"> ,MOTOR & ,W9D ,FAN 9 PLACE ( "<,L#A"> ,LAMP PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#C"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E #B4 #C-,SNAP ,WIRE ON ,A#A - C#ACB ,A#C #C4 #C-,SNAP ,WIRE ON ,C#A - ,C#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#C - ,A#E ------------------------------------#ACC #B4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#A - ,C#A #C4 "<,S#B"> ,PRESS ,SWIT* ON ,A#B - ,C#B #D4 "<,L#A"> ,LAMP ON ,C#C - ,C#E ,PROJECT #AJE3 ,? ,,& ,T ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,NOTICE T IF Y TURN ON ! SLIDE SWIT* "<,S#A"> ,,& PRESS ! PRESS SWIT* "<,S#B"> ! LAMP "<,L#A"> LIE US$ 9 DIGITAL LOGIC CIRCUITS TO P]=M LOGICAL MULTIPLIES4 ,:5 "O ( ! 9PUTS IS L[ "<"O ( ! SWIT*ES IS (F"> ! \TPUT IS L[ "4 ,! \TPUT W ONLY 2 HI< " IF BO? 9PUTS >E HI< "E ON">4 ,COMB9A;NS ( ,,AND & ,,OR CIRCUITS >E US$ TO ADD & MULTIPLY NUMB]S TGR 9 MOD]N COMPUT]S4 ,^! CIRCUITS >E MADE ( T9Y TRANSI/ORS 9 MASSIVE 9TEGRAT$ CIRCUITS4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,L#A"> ,LAMP PIECE ) POSITIVE TO ,A#A2 ,= ^? :O >E BL OR L[ VI.N & >E D1F OR H>D ( HE>+1 USE "<,M#D"> ,MOTOR & ,W9D ,FAN 9 PLACE ( "<,L#A"> ,LAMP PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> B#ACC ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E #B4 #C-,SNAP ,WIRE ON ,A#A - ,A#C #C4 "<,S#A"> ,SLIDE ,SWIT* ON ,C#A - ,C#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#C - ,A#E #B4 "<,S#B"> ,PRESS ,SWIT* ON ,C#C - ,C#E #C4 "<,L#A"> ,LAMP ON ,A#A - ,C#A ------------------------------------#ACD ,PROJECT #AJF3 ,NEI ,? ,,NOR ,T ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,TE/ ! COMB9A;NS ( ! SLIDE SWIT* "<,S#A"> & PRESS SWIT* "<,S#B">4 ,IF Y COMP>E X TO ! ,,OR CIRCUIT 9 ,PROJECT #AJD1 Y C SEE ! COLOR ,,LED "<,D#H"> LI4 ,L ! ,,OR & ,,&1 X IS AN IMPORTANT BUILD+ BLOCK 9 COMPUT]S4 ,4ASSEMBLE ! CIRCUIT :5 F9I%$ TO AVOID DRA9+ YR BATT]IES4 ,? CIRCUIT IS COMMONLY CALL$ A ,,NOR GATE4 ,,NOR GATES >E US$ 9 DIGITAL LOGIC CIRCUITS TO P]=M AN 9V]T$ LOGICAL ADD4 ,:5 "O ( ! 9PUTS IS HI< "<"O ( ! SWIT*ES IS ON"> ! \TPUT IS L[ "<,,LED (F">4 ,! \TPUT W ONLY 2 HI< "<,,LED ON"> IF BO? 9PUTS >E L[ "E (F">4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,D#H"> ,COLOR ,,LED PIECE ) POSITIVE ON ,A#C4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#C"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> B#ACD ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E #B4 #C-,SNAP ,WIRE ON ,A#A - ,A#C #C4 #C-,SNAP ,WIRE ON ,C#A - ,C#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,C#C - ,C#E #B4 "<,,SP"> ,SP1K] ON ,A#C - ,A#E #C4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#A - ,C#A #D4 "<,S#B"> ,PRESS ,SWIT* ON ,A#B - ,C#B ,?IRD ,LAY] #A4 "<,D#H"> ,COLOR ,,L$ ON ,A#C - ,C#C ) POSITIVE ON ,A#C ,PROJECT #AJG3 ,NEI ,? ,,& ,T ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,TE/ ! COMB9A;NS ( ! SLIDE SWIT* "<,S#A"> & PRESS SWIT* "<,S#B">4 ,IF Y COMP>E X TO ! ,,& CIRCUIT 9 #BGE ,PROJECT #AJE1 Y C SEE ! COLOR C#ACD ,,LED "<,D#H"> LI4 ,? CIRCUIT C AL H M OR LESS ?AN TWO 9PUTS1 ?\< :5 X ONLY HAS "O 9PUT X IS REF]R$ TO Z A ,,N CIRCUIT4 ,L ! ,,OR1 ,,&1 & ,,NOR1 ,,NAND & ,,N >E IMPORTANT BUILD+ BLOCKS 9 COMPUT]S4 ,4ASSEMBLE ! CIRCUIT :5 F9I%$ TO AVOID DRA9+ YR BATT]IES4 ,? CIRCUIT IS COMMONLY CALL$ A ,,NAND GATE4 ,,NAND GATES >E US$ 9 DIGITAL LOGIC CIRCUITS TO P]=M AN 9V]T$ LOGICAL MULTIPLY4 ,:5 "O ( ! 9PUTS IS L[ "<"O ( ! SWIT*ES IS (F"> ! \TPUT IS HI< "<,,LED ON">4 ,! \TPUT W ONLY 2 L[ "<,,LED (F"> IF BO? 9PUTS >E HI< "E ON">4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,D#H"> ,COLOR ,,L$ PIECE ) POSITIVE ON ,A#C4 A#ACE ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E #B4 #C-,SNAP ,WIRE ON ,C#A - ,C#C #C4 "<,S#B"> ,PRESS ,SWIT* ON ,A#A - ,A#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,C#C - ,C#E #B4 "<,,SP"> ,SP1K] ON ,A#C - ,A#E #C4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#A - ,C#A ,?IRD ,LAY] #A4 "<,D#H"> ,COLOR ,,LED ON ,A#C #BGG - ,C#C ) POSITIVE ON ,A#C B#ACE ,PROJECT #AJH3 ,MORSE ,CODE ,? SIMPLE CIRCUIT C 2 US$ = COMMUNICA;N4 ,PRESS ! PRESS SWIT* "<,S#B"> 9 L;G & %ORT BUR/S TO MAKE A PATT]N ( LI*LI AWAY AT NI ,,II1 ,NAVY %IPS "S"TS COMMUNICAT$ BY FLA%+ ,MORSE ,CODE MESSAGES 2T %IPS US+ SE>*LI4 ,YE>S AGO ,NATIVE ,AM]ICANS WD S5D MESSAGES TO O!R TRIBES US+ SMOKE SIGNALS & A SPECIAL CODE4 ^1,MORSE ^1,CODE3 ,! =ERUNN] ( A#ACF TD'S TELEPH"O SY/EM 0 ! TELEGRAPH1 : 0 WIDELY US$ 9 ! LATT] HALF ( ! #AITH C5TURY4 ,X ONLY _H TWO /ATES - ON OR (F "1 & CD N S5D ! RANGE ( FREQU5CIES 3TA9$ 9 HUMAN VOICES OR MUSIC4 ,A CODE 0 DEVELOP$ TO S5D 9=MA;N OV] L;G 4T.ES US+ ? SY/EM & A SEQU;E ( DOTS & DA%ES "<%ORT OR L;G TRANSMIT BUR/S">4 ,X 0 "ND ,MORSE ,CODE AF XS 9V5TOR4 ,X 0 AL US$ EXT5SIVELY 9 ! E>LY "DS ( RADIO COMMUNICA;NS1 ?\< X ISN'T 9 WIDE USE TD4 ,X IS "S"TS REF]R$ TO 9 ,HOLLYWOOD MOVIES1 ESPECIALLY ,WE/]NS4 ,MOD]N FIB] OPTIC COMMUNICA;NS SY/EMS S5D DATA ACR ! C.TRY US+ SIMIL> COD+ SY/EMS1 B AT M* HI<] SPE$S4 #BGI ,,MORSE ,,CODE B#ACF @.<,PR9T TABLE IS *ANG$ 9TO A LI/4 ,A DOT IS REPRES5T$ BY A P]IOD2 A DA% IS REPRES5T$ BY AN "USCORE SYMBOL4@.> 7777777777777777777777777777777777777777 ,A 4.- ;,B .- 4 4 4 ;,C .- 4 .-4 ;,D .- 4 4 ;,E 4 ;,F 4 4 .- 4 ;,G .- .- 4 ;,H 4 4 4 4 ,I 4 4 ;,J 4 .- .- .- ;,K .- 4 .- ;,L 4 .- 4 4 ;,M .- .- ;,N .-4 ,O .- .- .- ;,P 4 .- .- 4 ;,Q .- .- 4 .- ;,R 4 .- 4 ;,S 4 4 4 C#ACF ;,T .- ;,U 4 4 .- ;,V 4 4 4 .- ;,W 4 .- .- ;,X .- 4 4 .- ;,Y .- 4 .- .- ;,Z .- .- 4 4 ,P]IOD 4 .- 4 .- 4 .- ,COMMA .- .- 4 4 .- .- ,"Q ,M>K 4 4 .- .- 4 4 #A 4 .- .- .- .- #B 4 4 .- .- .- #C 4 4 4 .- .- #D 4 4 4 4 .- #E 4 4 4 4 4 #F .- 4 4 4 4 #G .- .- 4 4 4 #H .- .- .- 4 4 #I .- .- .- .- 4 #J .- .- .- .- .- GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN #BHA 9/1D ( ! "<,L#A"> ,LAMP PIECE ) D#ACF POSITIVE ON ,A#C4 ,= ^? :O >E BL OR L[ VI.N & >E D1F OR H>D ( HE>+1 USE "<,M#D"> ,MOTOR & ,W9D ,FAN 9 PLACE ( "<,L#A"> ,LAMP PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] ------------------------------------#ACG _4 #C-,SNAP ,WIRE "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#C & ,,GND ON ,C#C #B4 #C-,SNAP ,WIRE ON ,A#A - ,C#A ,SECOND ,LAY] #A4 "<,S#B"> ,PRESS ,SWIT* ON ,C#A - ,C#C #B4 "<,L#A"> ,LAMP ON ,A#A - ,A#C ,PROJECT #AJI3 ,SP9N+ ,R+S ^1,SETUP3 ,CUT \ ! DISC ON ! LA/ PAGE T IS 9DICAT$ = ,PROJECT #AJI4 ,US+ A#ACG TAPE1 ATTA* ! DISC ) ! PR9T$ SIDE UP ON ! TOP ( ! FAN BLADE4 ,PLACE ! BLADE ON ! MOTOR4 ,:5 ! PRESS SWIT* "<,S#B"> IS PRESS$1 ! >CS W TURN 9TO COLOR$ R+S ) A BLACK BACKGR.D4 ,NOTICE H[ ! COLOR DROPS 9 B"R;S :5 X IS /RET*$ TO MAKE A COMPLETE CIRCLE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#D"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> _4 ,CUT ,\ ,DISK ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#AJ & ,,GND ON ,C#AJ #B4 #C-,SNAP ,WIRE ON ,A#G - ,A#I #C4 "<,S#B"> ,PRESS ,SWIT* ON ,D#H - ,D#AJ #D4 "<,M#A"> ,MOTOR ON ,B#G - #BHC ,D#G ) POSITIVE ON ,B#G B#ACG ,SECOND ,LAY] #A4 #B-,SNAP ,WIRE ON ,A#G - ,B#G #B4 #B-,SNAP ,WIRE ON ,A#I - ,A#AJ #C4 #B-,SNAP ,WIRE ON ,D#G - ,D#H #D4 #B-,SNAP ,WIRE ON ,C#AJ - ,D#AJ #E4 ,FAN ON "<,M#A"> ,MOTOR ) ! ,PR9T$ ,DISK ON TOP ( ! ,FAN ------------------------------------#ACH ,PROJECT #AAJ3 ,/ROBE ! ,H\SE ,LI T RUNS ON NORMAL H\SE CURR5T4 ,PLACE ! ,SP9N+ ,R+S CIRCUIT "<,PROJECT #AJI"> "U ! FLUORESC5T LIT ! DISC SP9N+ & REL1SE ! PRESS SWIT* "<,S#B">4 ,Z ! SPE$ *ANGES Y W NOTICE ! :ITE L9ES F/ SEEM TO MOVE 9 "O DIREC;N !N !Y />T MOV+ 9 ANO!R DIREC;N4 ,? E6ECT IS 2C ! LIE BL9K+ #ABJ "TS A SECOND & ! *ANG+ SPE$ ( ! MOTOR IS ACT+ L A /ROBE LIE \1 Y W N SEE ! E6ECT T LOOKS L A HELICOPT] BLADE 9 A MOVIE4 ,? DOES N "W ) NEW] FLUORESC5T LI ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#D"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> _4 ,CUT ,\ ,DISK _4 ,T#AB ,BULB ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#AJ & ,,GND ON ,C#AJ #B4 #C-,SNAP ,WIRE ON ,A#G - ,A#I #C4 "<,S#B"> ,PRESS ,SWIT* ON #BHE ,D#H - ,D#AJ B#ACH #D4 "<,M#A"> ,MOTOR ON ,B#G - ,D#G ) POSITIVE ON ,B#G ,SECOND ,LAY] #A4 #B-,SNAP ,WIRE ON ,A#G - ,B#G #B4 #B-,SNAP ,WIRE ON ,A#I - ,A#AJ #C4 #B-,SNAP ,WIRE ON ,D#G - ,D#H #D4 #B-,SNAP ,WIRE ON ,C#AJ - ,D#AJ #E4 ,FAN ON "<,M#A"> ,MOTOR ) ! ,PR9T$ ,DISK ON TOP ( ! ,FAN ,PROJECT #AAA3 ,RACE ,GAME ,MODIFY ,PROJECT #AAJ BY ADD+ ! PO9T]4 ,! PAP] %D 2 CUT F ! LA/ PAGE & TAP$ HI< 5 ON ! SP1K] S ! PO9T] W /ICK OV] ! FAN ) PAP]4 ,B5D ! PO9T] AT A "R ANGLE4 ------------------------------------#ACI ^1,SETUP3 ,CUT \ ! GRID ) F\R "<#D"> COLORS F ! LA/ PAGE & PLACE X "U ! BASE Z %[N ON ! LEFT4 ,EA* PLAY] PICKS A COLOR "E PLAY+"> & PLACES A S+LE SNAP ON R[ ;,G4 ,! PURPLE PLAY] 9 COLUMN #A1 ! BLUE PLAY] 9 COLUMN #B1 ! GRE5 PLAY] A#ACI 9 COLUMN #C1 & ! YELL[ PLAY] 9 COLUMN #D4 ,SP9 ! :EEL BY CLOS+ ! PRESS SWIT* "<,S#B">4 ,! F/ S+LE COLOR W$GE T ! PO9T] PO9TS TO IS ! F/ PLAY] TO />T4 ,Y ONLY H ?REE #A-SNAPS1 S USE A #B-SNAP IF Y H F\R PLAY]S4 ^1,! ^1,PLAY3 ,EA* PLAY] GETS A TURN TO PRESS ! PRESS SWIT*4 ,!Y REL1SE ! PRESS SWIT* & :5 ! PO9T] PO9TS TO A W$GE1 ! PLAY]S T MAT* ! COLORS ON ! W$GE GET TO MOVE UP "O SPACE4 ,IF A L9] COMES UP L ! "O %[N ON ! LEFT1 !N ! PLAY]S ON EA* SIDE ( ! L9E GET TO MOVE UP TWO "<#B"> SPACES4 ,! F/ PLAY] TO R1* ! TOP R[ "<,A"> W9S4 ,IF TWO PLAY]S R1* ! TOP R[ AT ! SAME "T1 !Y M/ BO? DROP D[N TO R[ 8;,D0 & PLAY 3T9UES4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #A-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#D"> _4 #C-,SNAP ,WIRE "<#A"> #BHG _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> B#ACI _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> _4 ,CUT ,\ ,DISK _4 ,T#AB ,BULB _4 ,CUT ,\ ,GRID _4 ,CUT ,\ ,PO9T] ,F/ ,LAY] #A4 ,CUT ,\ ,GRID PRESS$ ONTO ! ,BASE ,GRID #B4 "<,B#A"> ,BATT]Y HOLD] ON ,A#AJ & ,,GND ON ,C#AJ #C4 #C-,SNAP ,WIRE ON ,A#G - ,A#I #D4 #A-,SNAP ,WIRE ON ,G#A #E4 #A-,SNAP ,WIRE ON ,G#B #F4 #A-,SNAP ,WIRE ON ,G#C #G4 "<,S#B"> ,PRESS ,SWIT* ON ,D#H - ,D#AJ #H4 "<,M#A"> ,MOTOR ON ,B#G - ,D#G ) POSITIVE ON ,B#G #I4 "<,,SP"> ,SP1K] ON ,E#E - ,G#E ,SECOND ,LAY] C#ACI #A4 #B-,SNAP ,WIRE ON ,A#G - ,B#G ------------------------------------#ADJ #B4 #B-,SNAP ,WIRE ON ,A#I - ,A#AJ #C4 #B-,SNAP ,WIRE ON ,D#G - ,D#H #D4 #B-,SNAP ,WIRE ON ,C#AJ - ,D#AJ #E4 ,FAN ON "<,M#A"> ,MOTOR ) ! ,PR9T$ ,DISK ON TOP ( ! ,FAN #F4 ,CUT ,\ ,PO9T] ON "<,,SP"> ,SP1K] ,PROJECT #AAB3 ,TWO-WAY ,LIE GIV54 ,NOTE T TWO ( ! #B-SNAPS >E LEFT UNCONNECT$ ON "O 5D 2C !Y W 2 US$ Z SWIT*ES 9 ? PROJECT4 ,IF Y 3NECT ! FREE 5DS ( EA* ( ^! #B-SNAPS BO? TO ! 8HI< B>0 OR POSI;NS ;,B 9 ! FIGURE OR BO? TO ! 8L[ B>0 OR POSI;NS ,A 9 ! FIGURE1 ! LAMP "<,L#A"> LI0 & ! FREE 5D ( ! O!R #B-SNAP TO ! 8L[ B>01 !N ! LAMP DOES N LIE BL OR L[ VI.N1 USE "<,W#A"> ,HORN #BHI 9/1D ( ! "<,L#A"> ,LAMP PIECE ) A#ADJ POSITIVE ON ,A#A4 ,= ^? :O >E BL OR L[ VI.N & >E D1F OR H>D ( HE>+1 USE "<,M#D"> ,MOTOR & ,W9D ,FAN 9 PLACE ( "<,L#A"> ,LAMP PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #B-,SNAP ,WIRE "<#D"> _4 #C-,SNAP ,WIRE "<#B"> _4 #E-,SNAP ,WIRE "<#A"> _4 "<,L#A"> ,LAMP "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E #B4 #C-,SNAP ,WIRE ON ,D#A - ,D#C #C4 #C-,SNAP ,WIRE ON ,C#B - ,C#D #D4 #B-,SNAP ,WIRE ON ,D#D - ,D#E #E4 "<,L#A"> ,LAMP ON ,A#A - ,C#A ,SECOND ,LAY] #A4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #B4 #B-,SNAP ,WIRE ON ,C#A #C4 #B-,SNAP ,WIRE ON ,D#D #D4 #B-,SNAP ,WIRE ON ,C#E - B#ADJ ,D#E ------------------------------------#ADA ,PROJECT #AAC3 ,MA*9E ,GUN ,BUZZ ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,TURN ON ! SWIT* "<,S#A"> & Y W HE> A MA*9E GUN & A BUZZ+ S.D1 :ILE ! COLOR ,,LED "<,D#H"> IS *ANG+ COLORS4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#E"> _4 #A-,SNAP ,WIRE "<#A"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E #BIA #B4 #E-,SNAP ,WIRE ON ,E#A - A#ADA ,E#E #C4 #A-,SNAP ,WIRE ON ,C#C #D4 "<,,SP"> ,SP1K] ON ,A#D - ,C#D #E4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,A#A - ,A#C & ,B#A - ,B#C ,SECOND ,LAY] #A4 #D-,SNAP ,WIRE ON ,B#A - ,E#A #B4 #B-,SNAP ,WIRE ON ,A#B - ,A#C #C4 #B-,SNAP ,WIRE ON ,A#D - ,A#E #D4 #B-,SNAP ,WIRE ON ,B#C - ,C#C #E4 "<,S#A"> ,SLIDE ,SWIT* ON ,C#E - ,E#E #F4 "<,D#H"> ,COLOR ,,LED ON ,C#D - ,E#D ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,A#C - ,A#D #B4 #B-,SNAP ,WIRE ON ,C#C - ,C#D ,PROJECT #AAD3 ,D\BLE ,FLA% ,MA*9E ,GUN ,USE ,PROJECT #AAC TO BUILD ? CIRCUIT B ADD ! LAMP "<,L#A"> ACR ! GRID PO9TS ,A#C - ,C#C1 ON ,LAY] #D4 ,"PS ,NE$$ B#ADA _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> ------------------------------------#ADC _4 #B-,SNAP ,WIRE "<#E"> _4 #A-,SNAP ,WIRE "<#A"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E #B4 #E-,SNAP ,WIRE ON ,E#A - ,E#E #C4 #A-,SNAP ,WIRE ON ,C#C #D4 "<,,SP"> ,SP1K] ON ,A#D - ,C#D #E4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,A#A - ,A#C & ,B#A - ,B#C ,SECOND ,LAY] #A4 #D-,SNAP ,WIRE ON ,B#A - ,E#A #B4 #B-,SNAP ,WIRE ON ,A#B - ,A#C #BIC #C4 #B-,SNAP ,WIRE ON ,A#D - A#ADC ,A#E #D4 #B-,SNAP ,WIRE ON ,B#C - ,C#C #E4 "<,S#A"> ,SLIDE ,SWIT* ON ,C#E - ,E#E #F4 "<,D#H"> ,COLOR ,,LED ON ,C#D - ,E#D ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,A#C - ,A#D #B4 #B-,SNAP ,WIRE ON ,C#C - ,C#D ,F\R? ,LAY] #A4 "<,L#A"> ,LAMP ON ,A#C - ,C#C ,PROJECT #AAE3 ,M9D ,R1D] ,GAME ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,X USES ! R$ JUMP] WIRE & A #C-,SNAP ,WIRE Z 8%ORT+ B>S04 ^1,SETUP3 ,PLAY] #A SETS ! T>GET BY PLAC+ ! #C-SNAP %ORT+ B> "U ! PAP] ON COLUMN #B1 #C OR #D4 ,PLAY] #B M/ ,,N "K ": ! %ORT+ B> IS LOCAT$ "U ! PAP]4 ,! OBJECT IS = ,PLAY] #B TO GUESS ! LOCA;N BY PLAC+ ! LOOSE 5D ( ! B#ADC R$ JUMP] WIRE ON ! #E-SNAP WIRE AT POSI;NS ,A1 ;,B1 OR ;,C & !N PRESS+ ! PRESS SWIT* "<,S#B">4 ,IF ,PLAY] #B PLACES ! R$ JUMP] WIRE AT ! CORRECT POSI;N1 ! S.DS PLAY$ 9DICATE A 8HIT04 ,!Y KEEP GUESS+ UNTIL !Y GET A HIT4 ,AF EA* HIT1 REMOVE ! #C-SNAP %ORT+ B> & SLIDE ------------------------------------#ADC ! SWIT* (F & ON TO RESET ! S.D4 ,PLAY] #B !N SETS ! #B1 #C1 #D SIDE & PLAY] #A TRIES _! LUCK4 ,PLAY MULTIPLE R.DS & SEE :O GETS ! BE/ OV]ALL SCORE4 ,! W9N] W 2 ! PLAY] :O IS BE/ AT R1D+ _! OPPON5T'S M9D4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,L#A"> ,LAMP PIECE ) POSITIVE ON ,A#E4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> #BIE _4 #D-,SNAP ,WIRE "<#A"> A#ADC _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#E"> _4 #A-,SNAP ,WIRE "<#A"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 ,JUMP] ,WIRE "<,R$"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,G#A - ,G#E #C4 #D-,SNAP ,WIRE ON ,B#D - ,B#G #D4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #E4 #B-,SNAP ,WIRE ON ,D#B - ,E#B #F4 #B-,SNAP ,WIRE ON ,D#C - ,E#C #G4 #A-,SNAP ,WIRE ON ,G#G #H4 "<,L#A"> ,LAMP ON ,A#C - ,A#E #I4 "<,U#C"> ,SPACE ,W> ) #C-SNAP ON ,BOTTOM1 COV]+ ,D#D - ,D#F & ,E#D - ,E#F ,SECOND ,LAY] B#ADC #A4 #C-,SNAP ,WIRE ON ,B#D - ,D#D #B4 #C-,SNAP ,WIRE ON ,E#E - ,G#E #C4 #B-,SNAP ,WIRE ON ,A#E - ,B#E #D4 #B-,SNAP ,WIRE ON ,B#G - ,C#G #E4 "<,,SP"> ,SP1K] ON ,B#F - ,D#F #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,E#G - ,G#G #G4 ,JUMP] ,WIRE "<,R$"> ON ,A#C #H4 ,JUMP] ,WIRE "<,BLACK"> ON ,E#D ------------------------------------#ADD ,?IRD ,LAY] #A4 ,JUMP] ,WIRE "<,BLACK"> O!R 5D ON ,A#C #B4 "<,S#B"> ,PRESS ,SWIT* ON ,G#E - ,G#G ,PROJECT #AAF3 ,FUSE ? ^1,,W>N+3 ,MOV+ "PS4 ,D N T\* ! FAN OR MOTOR DUR+ OP]A;N4 ,D N L1N OV] ! MOTOR4 ,PRET5D ! #C-SNAP WIRE M>K$ Z FUSE IS A DEVICE T W OP5 ! CIRCUIT IF TOO #BIG M* CURR5T IS TAK5 F ! BATT]Y4 A#ADD ,:5 Y CLOSE ! SLIDE SWIT* "<,S#A">1 CURR5T FL[S F ! BATT]IES "? ! SLIDE SWIT* "<,S#A">1 ! LAMP "<,L#A">1 MOTOR "<,M#A">1 & BACK TO ! BATT]Y "<,B#A">4 ,:5 PRESS SWIT* "<,S#B"> IS CLOS$1 ! LI D[N1 REMOVE ! #C-SNAP WIRE M>K$ FUSE & NOTICE H[ "EY?+ /OPS4 ,UNTIL ! FUSE IS REPLAC$1 ! OP5 CIRCUIT PA? PROTECTS ! ELECTRONIC "PS4 ,IF FUSES DID N EXI/1 _M "PS CD GET HOT & EV5 />T FIRES4 ,REPLACE ! #C-SNAP WIRE & ! CIRCUIT %D RETURN TO NORMAL4 ,_M ELECTRONIC PRODUCTS 9 YR HOME H A FUSE T W OP5 :5 TOO M* CURR5T IS DRAWN4 ,C Y "N "S8 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,L#A"> ,LAMP PIECE ) POSITIVE ON ,D#D4 ,"PS ,NE$$ B#ADD _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 ,FAN "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,B#E & ,,GND ON ,D#E #B4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #C4 #B-,SNAP ,WIRE ON ,D#C - ,E#C #D4 "<,M#A"> ,MOTOR ON ,B#A - ,B#C ) POSITIVE ON ,B#C ------------------------------------#ADE ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,B#A - ,D#A #B4 #C-,SNAP ,WIRE ON ,B#C - ,B#E M>K$ Z FUSE #C4 "<,S#A"> ,SLIDE ,SWIT* ON #BII ,D#C - ,D#E A#ADE #D4 "<,S#B"> ,PRESS ,SWIT* ON ,E#A - ,E#C #E4 ,FAN ON "<,M#A"> ,MOTOR ,?IRD ,LAY] #A4 "<,L#A"> ,LAMP ON ,D#A - ,D#C ,PROJECT #AAG3 ,WAT] ,ACTIVAT$ ,SPACE ,W> ^1,,W>N+3 ,DON'T DR9K ANY WAT] US$ "H4 ,BUILD ! CIRCUIT US+ ! "PS LI/ & ! /EPS T >E GIV54 ,? 9CLUDES ! R$ & BLACK JUMP] WIRES GO+ 2T ! CIRCUIT & ! CUP ( WAT] %[N4 ,"! W 2 S.D :5 Y PU% ! PRESS SWIT* "<,S#B"> OR :5 ! JUMP] WIRES >E 9 ! WAT]4 ,PU%+ ! PRESS SWIT* OR PLAC+ ! JUMP] WIRES \ & !N BACK 9TO ! WAT] W *ANGE ! S.D PLAY$4 ,NEXT1 WET YR F+]S & T\* !M TO ! METAL SNAPS ON ! 5DS ( ! JUMP] WIRES TO ACTIVATE ! S.D4 ,NORMAL TAP WAT] C 3DUCT ELECTRIC;Y DUE TO ! IMPURITIES 9 X4 ,YR BODY C AL 3DUCT ELECTRIC;Y 2C YR BODY IS MO/LY B#ADE WAT]4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#B"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 ,JUMP] ,WIRE "<,R$"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> _4 ,CUP ( ,WAT] ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,D#E & ,,GND ON ,F#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #C-,SNAP ,WIRE ON ,F#B - ,F#D #D4 "<,U#C"> ,SPACE ,W> ) #C-SNAP ON ,BOTTOM1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C #CJA ,SECOND ,LAY] #ADF #A4 #D-,SNAP ,WIRE ON ,A#E - ,D#E #B4 #C-,SNAP ,WIRE ON ,A#A - ,C#A #C4 #C-,SNAP ,WIRE ON ,D#B - ,F#B #D4 #B-,SNAP ,WIRE ON ,F#D - ,F#E #E4 "<,S#B"> ,PRESS ,SWIT* ON ,D#C - ,F#C #F4 "<,D#H"> ,COLOR ,,LED ON ,A#C - ,C#C ) POSITIVE ON ,A#C #G4 ,JUMP] ,WIRE "<,R$"> ON ,D#A & 9 ! ,CUP ( ,WAT] ,?IRD ,LAY] #A4 ,JUMP] ,WIRE "<,BLACK"> ON ,F#B & 9 ! ,CUP ( ,WAT] #B4 "<,,SP"> ,SP1K] ON ,C#C - ,C#E ,PROJECT #AAH3 ,WAT] ,ACTIVAT$ ,:I/LE ,W> ^1,,W>N+3 ,DON'T DR9K ANY WAT] US$ "H4 ,USE ,PROJECT #AAG TO BUILD ! CIRCUIT4 ,REPLACE ! SP1K] "<,,SP"> ) ! :I/LE *IP "<,,WC">4 ,IF DESIR$1 PLACE ! LAMP "<,L#A"> OR ! MOTOR "<,M#A1 8"60 ON "R1 ) ! FAN"> ON TOP ( ! :I/LE *IP = A#ADF M E6ECTS4 ,NORMAL TAP WAT] C 3DUCT ELECTRIC;Y DUE TO ! IMPURITIES 9 X4 ,YR BODY C AL 3DUCT ELECTRIC;Y 2C YR BODY IS MO/LY WAT]4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#B"> _4 #B-,SNAP ,WIRE "<#B"> _4 "<,S#B"> ,PRESS ,SWIT* "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,,WC"> ,:I/LE ,*IP "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 ,JUMP] ,WIRE "<,R$"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> _4 ,CUP ( ,WAT] ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,D#E & ,,GND ON ,F#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #CJC #C4 #C-,SNAP ,WIRE ON ,F#B - B#ADF ,F#D #D4 "<,U#C"> ,SPACE ,W> ) #C-SNAP ON ,BOTTOM1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ------------------------------------#ADG ,SECOND ,LAY] #A4 #D-,SNAP ,WIRE ON ,A#E - ,D#E #B4 #C-,SNAP ,WIRE ON ,A#A - ,C#A #C4 #C-,SNAP ,WIRE ON ,D#B - ,F#B #D4 #B-,SNAP ,WIRE ON ,F#D - ,F#E #E4 "<,S#B"> ,PRESS ,SWIT* ON ,D#C - ,F#C #F4 "<,D#H"> ,COLOR ,,LED ON ,A#C - ,C#C ) POSITIVE ON ,A#C #G4 ,JUMP] ,WIRE "<,R$"> ON ,D#A & 9 ! ,CUP ( ,WAT] ,?IRD ,LAY] #A4 ,JUMP] ,WIRE "<,BLACK"> ON ,F#B & 9 ! ,CUP ( ,WAT] #B4 "<,,WC"> ,:I/LE ,*IP ON ,C#C - ,C#E ,PROJECT #AAI3 ,SPACE ,W> A#ADG ,S5SOR ,TURN ON ! SLIDE SWIT* "<,S#A">4 ,S.D PLAYS = A :ILE & /OPS4 ,SP9 ! MOTOR "<,M#A"> TOP ) YR F+]S TO RE-/>T ! S.D4 ,! LAMP "<,L#A"> 9 ? CIRCUIT IS US$ Z A #C-SNAP WIRE & W N LI ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#D"> _4 #A-,SNAP ,WIRE "<#A"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC "<#A"> #CJE ,F/ ,LAY] B#ADG #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,E#A - ,E#E #C4 #D-,SNAP ,WIRE ON ,A#A - ,A#D #D4 #B-,SNAP ,WIRE ON ,A#F - ,A#G #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C #F4 "<,U#C"> ,SPACE ,W> ) #C-SNAP ON ,BOTTOM1 COV]+ ,C#D - ,C#F & ,D#D - ,D#F ------------------------------------#ADH ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #B4 #C-,SNAP ,WIRE ON ,A#D - ,C#D #C4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #D4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #E4 #A-,SNAP ,WIRE ON ,D#E #F4 "<,S#A"> ,SLIDE ,SWIT* ,E#E - ,E#G #G4 "<,M#A"> ,MOTOR ON ,A#A - ,C#A ) POSITIVE ON ,A#A #H4 "<,,SP"> ,SP1K] ON ,A#F - ,C#F #I4 "<,L#A"> ,LAMP ON ,A#G - ,C#G ,?IRD ,LAY] A#ADH #A4 #C-,SNAP ,WIRE ON ,A#D - ,A#F #B4 #B-,SNAP ,WIRE ON ,D#E - ,E#E ,PROJECT #ABJ3 ,SPACE ,W> ,S5SOR "<,,II"> ,USE ,PROJECT #AAI TO BUILD ! CIRCUIT4 ,REPLACE ! MOTOR ) ! :I/LE *IP "<,,WC">4 ,:5 ! S.D /OPS1 RE-/>T ! S.D BY CLAPP+ L\DLY NEXT TO ! :I/LE *IP1 OR BL[+ ON X1 OR TAPP+ ON X4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#D"> _4 #A-,SNAP ,WIRE "<#A"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,,WC"> ,:I/LE ,*IP "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> _4 "<,U#C"> ,SPACE ,W> ,,IC #CJG "<#A"> B#ADH ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,E#A - ,E#E #C4 #D-,SNAP ,WIRE ON ,A#A - ,A#D #D4 #B-,SNAP ,WIRE ON ,A#F - ,A#G #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C #F4 "<,U#C"> ,SPACE ,W> ) #C-SNAP ON ,BOTTOM1 COV]+ ,C#D - ,C#F & ,D#D - ,D#F ------------------------------------#ADI ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #B4 #C-,SNAP ,WIRE ON ,A#D - ,C#D #C4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #D4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #E4 #A-,SNAP ,WIRE ON ,D#E #F4 "<,S#A"> ,SLIDE ,SWIT* ,E#E - ,E#G #G4 "<,,WC"> ,:I/LE ,*IP ON ,A#A - ,C#A #H4 "<,,SP"> ,SP1K] ON ,A#F - ,C#F #I4 "<,L#A"> ,LAMP ON ,A#G - A#ADI ,C#G ,?IRD ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#D - ,A#F #B4 #B-,SNAP ,WIRE ON ,D#E - ,E#E ,PROJECT #ABA3 ,SPACE ,W> ,S5SOR "<,,III"> ,USE ,PROJECT #AAI TO BUILD ? CIRCUIT4 ,REPLACE ! SP1K] "<,,SP"> ) ! COLOR ,,LED "<,D#H1 8"60 ON TOP">4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#C"> _4 #B-,SNAP ,WIRE "<#D"> _4 #A-,SNAP ,WIRE "<#A"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> _4 "<,D#H"> ,COLOR ,,LED "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> #CJI _4 "<,U#C"> ,SPACE ,W> ,,IC B#ADI "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#G & ,,GND ON ,E#G #B4 #E-,SNAP ,WIRE ON ,E#A - ,E#E #C4 #D-,SNAP ,WIRE ON ,A#A - ,A#D #D4 #B-,SNAP ,WIRE ON ,A#F - ,A#G #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C #F4 "<,U#C"> ,SPACE ,W> ) #C-SNAP ON ,BOTTOM1 COV]+ ,C#D - ,C#F & ,D#D - ,D#F ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B ------------------------------------#AEJ #B4 #C-,SNAP ,WIRE ON ,A#D - ,C#D #C4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #D4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #E4 #A-,SNAP ,WIRE ON ,D#E #F4 "<,S#A"> ,SLIDE ,SWIT* ,E#E - ,E#G #G4 "<,M#A"> ,MOTOR ON ,A#A - ,C#A ) POSITIVE ON ,A#A #H4 "<,D#H"> ,COLOR ,,LED ON A#AEJ ,A#F - ,C#F ) POSITIVE ON ,A#F #I4 "<,L#A"> ,LAMP ON ,A#G - ,C#G ,?IRD ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#D - ,A#F #B4 #B-,SNAP ,WIRE ON ,D#E - ,E#E ,PROJECT #ABB3 ,MO;N ,ACTIVAT$ ,LI4 ,! LAMP "<,L#A"> FLICK]S = A :ILE & !N /OPS4 ,SP9 ! MOTOR "<,M#A"> ) YR F+]S TO RESUME ! FLICK]+4 ,Y C REPLACE ! LAMP ) ! COLOR ,,LED "<,D#H">4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N USE "<,W#A"> ,HORN 9/1D ( ! "<,L#A"> ,LAMP PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#D"> #CAA _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> B#AEJ _4 "<,L#A"> ,LAMP "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> _4 "<,U#A"> ,MUSIC ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#E & ,,GND ON ,E#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 "<,L#A"> ,LAMP ON ,B#D - ,D#D #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #B4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #C4 #B-,SNAP ,WIRE ON ,D#A - ,E#A ------------------------------------#AEA #D4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #E4 #B-,SNAP ,WIRE ON ,E#D - ,E#E #F4 "<,S#A"> ,SLIDE ,SWIT* ,A#E - ,C#E #G4 "<,M#A"> ,MOTOR ON ,A#A - ,C#A ) POSITIVE ON ,A#A ,PROJECT #ABC3 ,LI ACR GRID PO9TS ,A#C - ,C#C4 ,IF "! IS LI !N ! LAMP FLICK]S4 ,COV] ! PHOTORESI/OR ) YR F+] TO TURN (F ! LI IS TRI7]$ BY AN ELECTRICAL PULSE4 ,! UPP]-"R SNAP IS 3TROLL$ BY A 3T9U\S VOLTAGE4 ^1,A3ESSIBIL;Y ^1,NOTE - ,= ^? :O >E BL OR L[ VI.N1 USE "<,W#A"> ,HORN 9/1D ( ! "<,L#A"> ,LAMP PIECE4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #C-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#D"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,L#A"> ,LAMP "<#A"> #CAC _4 "<,,RP"> ,PHOTORESI/OR "<#A"> B#AEA _4 "<,U#A"> ,MUSIC ,,IC "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#E & ,,GND ON ,E#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 "<,L#A"> ,LAMP ON ,B#D - ,D#D #E4 "<,U#A"> ,MUSIC ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #C-,SNAP ,WIRE ON ,A#B - ,C#B #B4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #C4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #D4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #E4 #B-,SNAP ,WIRE ON ,E#D - ,E#E #F4 "<,S#A"> ,SLIDE ,SWIT* ,A#E - ,C#E #G4 "<,,RP"> ,PHOTORESI/OR ON ,A#C - ,C#C ,PROJECT #ABD3 ,P5CIL ,AL>M #AEB ,BUILD ! CIRCUIT US+ ! "PS LI/ & /EPS T >E GIV54 ,3NECT ! TWO JUMP] WIRES TO ! CIRCUIT Z 9/RUCT$1 L1V+ ! LOOSE 5DS ( ! JUMP]S UNCONNECT$ = N[4 ,"! IS "O M "P Y NE$1 & Y >E GO+ TO DRAW X4 ,TAKE A P5CIL "<,NO4 #B IS BE/ B O!R TYPES W AL "W">4 ,,%>P5 ,,X & ON A PIECE ( PAP] DRAW A RECTANGLE & FILL X IN4 ,Y W GET BETT] RESULTS IF Y PLACE A H>D1 FLAT SURFACE DIRECTLY 2N ? PAGE :ILE Y >E DRAW+4 ,PRESS H>D " & FILL 9 ! %APE S"EAL "TS TO 2 SURE Y H A ?ICK1 EV5 LAY]4 ,TURN ON ! SLIDE SWIT* "<,S#A"> & TAKE ! LOOSE 5DS ( ! JUMP]S1 PRESS !M TO ! %APE & MOVE !M >.D OV] ! DRAW+4 ,IF Y DON'T HE> ANY S.D !N MOVE ! 5DS CLOS] TGR & MOVE OV] ! DRAW+1 ADD ANO!R LAY] ) ! P5CIL1 OR PUT A DROP ( WAT] ON ! JUMP] 5DS TO GET BETT] 3TACT4 ,N[ Y C DRAW YR [N %APES & SEE :AT K9DS ( S.DS Y C MAKE4 #CAE A#AEB ,! BLACK CORE ( P5CILS IS GRAPHITE1 ! SAME MAT]IAL US$ 9 RESI/ORS "4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#D"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 ,JUMP] ,WIRE "<,R$"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 ,GRAPHITE ,COV]$ ,PAP] ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#E & ,,GND ON ,E#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 "<,,SP"> ,SP1K] ON ,B#D - ,D#D #E4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #AEC #A4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #B4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #C4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #D4 #B-,SNAP ,WIRE ON ,E#D - ,E#E #E4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#E - ,C#E #F4 ,JUMP] ,WIRE "<,BLACK"> ON ,C#B & ON ! ,GRAPHITE ,COV]$ ,PAP] #G4 ,JUMP] ,WIRE "<,R$"> ON ,A#B & ON ! ,GRAPHITE ,COV]$ ,PAP] ,PROJECT #ABE3 ,P5CIL ,SIR5S ,USE ,PROJECT #ABD TO BUILD ! CIRCUIT4 ,? 9CLUDES ! PIECE ( PAP] ) ! P5CIL FILL$ RECTANGLE4 ,3NECT GRID PO9TS ,C#B - ,C#C US+ A #B-SNAP WIRE & A #A-SNAP WIRE4 ,? 3NEC;N W MAKE A NEW S.D4 ,"PS ,NE$$ _4 "<,B#A"> ,BATT]Y HOLD] _4 #E-,SNAP ,WIRE "<#A"> _4 #D-,SNAP ,WIRE "<#A"> _4 #B-,SNAP ,WIRE "<#E"> _4 #A-,SNAP ,WIRE "<#A"> #CAG _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> A#AEC _4 "<,,SP"> ,SP1K] "<#A"> _4 ,JUMP] ,WIRE "<,BLACK"> _4 ,JUMP] ,WIRE "<,R$"> _4 "<,U#B"> ,AL>M ,,IC "<#A"> _4 ,GRAPHITE ,COV]$ ,PAP] ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,C#E & ,,GND ON ,E#E #B4 #E-,SNAP ,WIRE ON ,A#A - ,A#E #C4 #D-,SNAP ,WIRE ON ,E#A - ,E#D #D4 "<,,SP"> ,SP1K] ON ,B#D - ,D#D #E4 "<,U#B"> ,AL>M ,,IC ) #C-SNAP ON TOP1 COV]+ ,C#A - ,C#C & ,D#A - ,D#C ,SECOND ,LAY] #A4 #B-,SNAP ,WIRE ON ,A#D - ,B#D #B4 #B-,SNAP ,WIRE ON ,D#A - ,E#A #C4 #B-,SNAP ,WIRE ON ,D#C - ,D#D #D4 #B-,SNAP ,WIRE ON ,E#D - ,E#E #E4 #A-,SNAP ,WIRE ON ,C#C #F4 "<,S#A"> ,SLIDE ,SWIT* ON ,A#E - ,C#E #G4 ,JUMP] ,WIRE "<,BLACK"> ON ,C#B & ON ! ,GRAPHITE ,COV]$ ,PAP] B#AEC #H4 ,JUMP] ,WIRE "<,R$"> ON ,A#B & ON ! ,GRAPHITE ,COV]$ ,PAP] ------------------------------------#AED ,?IRD ,LAY] #A4 #B-,SNAP ,WIRE ON ,C#B - ,C#C ,PROJECT #ABF3 ,HE> ! ,MOTOR ,TURN ON ! SLIDE SWIT* "<,S#A">4 ,IF ! %AFT ON ! MOTOR "<,M#A"> ISN'T SP9N+1 !N GIVE X A PU% TO GET />T$4 ,LI/5 TO ! MOTOR4 ,Y C AL TRY ? CIRCUIT ) ! FAN ON ! MOTOR4 ,:Y DOES ! MOTOR MAKE S.D8 ,A MOTOR USES MAGNETISM TO 3V]T ELECTRICAL 5]GY 9TO ME*ANICAL SP9N+ MO;N4 ,Z ! MOTOR %AFT SP9S >.D X 3NECTS_/DISCONNECTS S"EAL SETS ( ELECTRICAL 3TACTS TO GIVE ! BE/ MAGNETIC PROP]TIES4 ,Z ^! 3TACTS >E SWIT*$1 AN ELECTRICAL 4TURB.E IS CR1T$1 : ! SP1K] 3V]TS 9TO S.D4 #CAI ,"PS ,NE$$ A#AED _4 "<,B#A"> ,BATT]Y HOLD] _4 #C-,SNAP ,WIRE "<#B"> _4 "<,S#A"> ,SLIDE ,SWIT* "<#A"> _4 "<,,SP"> ,SP1K] "<#A"> _4 "<,M#A"> ,MOTOR "<#A"> ,F/ ,LAY] #A4 "<,B#A"> ,BATT]Y HOLD] ON ,A#E & ,,GND ON ,C#E #B4 #C-,SNAP ,WIRE ON ,A#A - ,A#C #C4 #C-,SNAP ,WIRE ON ,C#A - ,C#C ,SECOND ,LAY] #A4 "<,M#A"> ,MOTOR ON ,A#A - ,C#A #B4 "<,,SP"> ,SP1K] ON ,A#C - ,A#E #C4 "<,S#A"> ,SLIDE ,SWIT* ON ,C#C - ,C#E ,PROJECT #ABG3 ,ELECTRIC;Y ,Y ,C ,WE> ,DID Y "E WOND] :Y CLO!S CL+ TGR :5 !Y COME \ ( ! DRY]8 ,DID Y "E HE> A CRACKL+ S.D :5 Y TAKE (F A SW1T]8 "<,IF ! ROOM IS D>K1 Y MIKS4"> ,DID Y "E FEEL A 8ZAP0 :5 Y T\* "S"O B#AED WE>+ A SW1T] ON A DRY "D8 ,^! E6ECTS >E CAUS$ BY ELECTRIC;Y4 ,WE CALL ? /ATIC ELECTRIC;Y 2C ! ELECTRICAL *>GES >E N MOV+1 AL? PULL+ CLO!S A"P S.DS L /ATIC ON A RADIO4 ,:5 ELECTRIC;Y IS MOV+ " TO D "S?+ 9 ANO!R PLACE1 WE CALL X AN ELECTRIC CURR5T4 ------------------------------------#AEE ^1,NOTE3 ,? PROJECT "WS BE/ ON A COLD DRY "D4 ,IF ! W1!R IS HUMID1 ! WAT] VAPOR 9 ! AIR ALL[S ! /ATIC ELECTRIC *>GE TO 4SIPATE1 & ? PROJECT MAY N "W4 ,EXAMPLE #A3 ,F9D "S CLO!S T CL+ TGR 9 ! DRY] & TRY TO UNCL+ !M4 ,EXAMPLE #B3 ,! CRACKL+ NOISE Y HE> :5 TAK+ (F A SW1T] IS /ATIC ELECTRIC;Y4 ,Y MAY SEE SP>KS :5 TAK+ "O (F 9 A D>K ROOM4 ,EXAMPLE #C3 ,RUB A SW1T] " & SEE H[ X CL+S TO O!R #CBA CLO!S4 A#AEE ,CLO!S C CL+ TGR 2C ELECTRIC;Y IS ALL >.D U4 ,PROJECT #ABH3 ,ELECTRIC;Y ,9 ,YR ,HAIR ^1,NOTE3 ,? PROJECT "WS BE/ ON A COLD DRY "D4 ,IF ! W1!R IS HUMID1 ! WAT] VAPOR 9 ! AIR ALL[S ! /ATIC ELECTRIC *>GE TO 4SIPATE1 & ? PROJECT MAY N "W4 #A4 ,Y NE$ A COMB " & "S PAP] = ? PROJECT4 #B4 ,RIP UP ! PAP] 9TO SMALL PIECES4 #C4 ,RUN ! COMB "? YR HAIR S"EAL "TS !N HOLD X NE> ! PAP] PIECES TO PICK !M UP4 ,Y C AL USE A P5 OR PLA/IC RUL]2 RUB X ON YR CLO!S "4 ,RU2+ ! COMB "? YR HAIR PULLS EXTREMELY T9Y1 *>G$ "PICLES F YR HAIR ONTO ! COMB4 ,^! GIVE ! COMB A /ATIC ELECTRICAL *>GE1 : ATTRACTS ! PAP] PIECES4 ,NOTICE H[ YR HAIR C 8/& UP0 OR 2 ATTRACT$ TO ! COMB :5 ! AIR IS DRY4 ,WETT+ YR HAIR B#AEE 4SIPATES ! /ATIC *>GE4 ,PROJECT #ABI3 ,B5D+ ,WAT] ^1,NOTE3 ,? PROJECT "WS BE/ ON A COLD DRY "D4 ,IF ! W1!R IS HUMID1 ! WAT] VAPOR 9 ! AIR ALL[S ! /ATIC ELECTRIC *>GE TO 4SIPATE1 & ? PROJECT MAY N "W4 ,Y NE$ A COMB " & A WAT] FAUCET = ? PROJECT4 ,RUN ! COMB "? YR HAIR S"EAL "TS !N HOLD X NEXT TO A SL[1 ?9 /R1M ( WAT] F A FAUCET4 ,! WAT] W B5D T[>DS X4 ,Y C AL USE A PLA/IC RUL]4 ,RUB X ON YR CLO!S "4 ,RU2+ ! ------------------------------------#AEF COMB "? YR HAIR BUILDS UP A /ATIC ELECTRICAL *>GE ON X1 : ATTRACTS ! WAT]4 ,/ATIC ELECTRIC;Y 0 4COV]$ M ?AN #B1EJJ YE>S AGO :5 ! ,GREEK PHILOSOPH] ,?ALES NOTIC$ T :5 AMB] "D1 CLE>1 YELL[-T9T$ MAT]IAL"> IS RU2$1 LIGE TO 4SIPATE1 & ? PROJECT MAY N "W4 ,ELECTRIC;Y VS4 ,GRAV;Y3 ,ELECTRIC;Y IS IMM5SELY M P[];L ?AN GRAV;Y "4 ,H["E1 ELECTRICAL ATTRAC;N IS S COMPLETELY BAL.ED \ T Y DON'T NOTICE X1 :ILE GRAV;Y'S E6ECTS >E ALW APP>5T 2C !Y >E N BAL.ED \4 ,GRAV;Y IS ACTUALLY ! ATTRAC;N 2T OBJECTS DUE TO _! WEI4 ,? E6ECT IS EXTREMELY SMALL & C 2 IGNOR$ UN.S "O ( ! OBJECTS IS Z BIG Z A PLANET "?">4 ,GRAVITA;NAL ATTRAC;N N"E GOES AWAY & IS OBS]V$ E "T Y DROP "S?+ ON ,E>?4 ,ELECTRICAL *>GE1 ?\< USUALLY BAL.ED \ P]FECTLY1 C MOVE >.D & *ANGE QKLY4 B#AEF ,= EXAMPLE1 Y H SE5 H[ CLO!S C CL+ TGR 9 ! DRY] DUE TO /ATIC ELECTRIC;Y4 ,"! IS AL GRAVITA;NAL ATTRAC;N 2T ! SW1T]S1 B X IS ALW EXTREMELY SMALL4 ,EXAMPLE #A3 ,TAKE A PIECE ( NEWSPAP] OR O!R ?9 PAP] & RUB X VIGOR\SLY ) A SW1T] OR P5CIL4 ,X W /ICK TO A WALL4 ,EXAMPLE #B3 ,CUT ! PAP] 9TO TWO L;G /RIPS1 RUB !M1 !N HANG !M NEXT TO EA* O!R4 ,SEE IF !Y ATTRACT OR REPEL EA* O!R4 ,EXAMPLE #C3 ,IF Y H TWO BALLOONS1 RUB !M ON A SW1T] & !N TRY TO T\* ! RU2$ SIDES TO EA* O!R4 ,!Y REPEL AWAY4 ,Y CD AL USE ! BALLOONS TO PICK UP T9Y PIECES ( PAP]4 @.<,! ,5D@.> #CBE